Im reposting this from a post I made on this subject in the GD forum.Was any thought given to the effect this can have on the innocent players around the site that are involved in teams games with users that abuses the rules?
My point being is that an unexpected user, and I will use myself as an example in this case, joins a teams game with other users, gets involved in the game and all of a sudden if they are not a frequent visitor to the C&A forum,(or sometimes even if they are) they loose a teammate cause that player has been deemed
Guilty of violating CC's rules. I'm glad the consideration is given to give the team the troops and cards of that user but bottom line is I have to continue through a game now one man down.
And this all comes to the average user as a surprise.
For example:
I would consider myself more active then most in the C&A forum where the majority of claims come through about suspected users violating the rules, and I cant recall seeing a claim made on
xtratabasco in violation of any rules most recently.
I do recall him receiving a permanent forum ban back at beginning of March. But not a website ban to my knowledge. And as per the new development it stipulates website ban and not forum, unless they are considered one and the same.
lackattack wrote:From now on, inactivated multies will be immediately auto-kicked from their games and will also be auto-dropped from any waiting games. Same goes for members who are given website bans for whatever reason and for whatever length of time. Just like when players are auto-kicked for missing too many turns, in these cases teammates will inherit troops and spoils, assassin targets will be reassigned, and the final winner will get the points in terminator games.
Source of quoteEither way in
Game 4974136Game 4974136 Log wrote:2009-06-15 17:56:01 - xtratabasco was kicked out for violating the rules
and I have to continue this quads match without a player.
This added tool/development will bring much needed justice to users who are robbed of points from multies but the consequences that this brings will also rob innocent players for the mis-conduct of others.
Now with this in place the current good order to joining games just got more tedious. Not only do I need to scan players that I don't normally play teams games with to see if they
- take their turns
- participate with the team
- have knowledgeable tactics
But now I need to also add
- search for their name in any abuse thread to make sure I don't go man down again unexpectedly
And in most cases since teams games take some time to fill I will need to re-visit searching this and hope they don't get disgruntle and abuse the rules in the time it takes to fill this game or heaven forbid in a non-spoils game to finish it.
I see the light at the end of the tunnel, I'm not disagreeing that something needed to be done to balance the fairness here, but I think your trading one vice for another.
A lot of innocent users will be punished and effected in their games by the actions taken by users that are beyond their control, and most of the time this will all happen unknowingly to them.
To add to it, if the owner who has done the abuse is accused, and found guilty via an E-Ticket it will be unknown to all prior to the discipline.
My take on it,
King Sam