- Fog of war tells you how many domains the enemy controls, even if you can not see them all.
- It tells you how many troops the enemy has gotten from the whole of X, it doesn't tell you what complete area the enemy controls is, but you usually know by the quantity of troops received because of this.
Fog of war doesn't tell you information it should:
- What domains the enemy has conquered that you have a presence next to.
- Which of your domains the enemy has conquered (hello, its my domain, it should tell me!)
- Reenforcement shifts you have domains next to. If you are next to to the sending domain, it should tell you what domain sent them. If you are next to the receiving domain, it should tell you what domain received them.
Another piece of information to keep in mind when they cause logs to tell you what domains have been attacked.
- Every time a domain is attacked by a domain you control (either from or to) it tells you. otherwise it tells you nothing (not even that an attack occurred)
This will improve the the game by:
Well this should be obvious, but by improving fog of war so it tells and hides the correct information, that option will become more attractive. Which adds variety which makes a game more fun.