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Would also eliminate a recent problem, someone who created a bunch of public games with his preferred format - one still being recommended by most players as a way to avoid treuces - got warned for "farming" because a bunch of new recruits joined most of the games.Shai wrote:Concise description:Specifics:
- Give the option for minimum score required to join game - this way officer mess games can be public and not risk being plagued by newbies, low rankers etc.
This will improve the following aspects of the site:
- just place a check box for under / over 1600 points, or even a specific rank number
- No risk of newbies or deadbeats ruining a game
- Easier to implement the "turn the game to public" issue - if a few highrankers want to take on the newbs
- More diverse officer mess games, where evryone can rumble

Not that bright eh... The OP asked for an OPTION. No farmer would use that option and hence it wouldn't effect farming, not that hard to understand I would have thought.AndrewB wrote: How is that not true? 99.9% of farming happens between the high ranks and low ranks. Remove the ability to play between those ranks - remove 99.9% of the source of farming...
Ah I see you just refuse to read the post that does oppose you.AndrewB wrote: I read them, not a single reason, just general words like: "I really dont like the idea"...
CC isn't every other game.AndrewB wrote: And in almost every other game has rank's separation:

I am not sure why are u baiting me??? Stay on the topic and cut your insults.Thezzaruz wrote:Not that bright eh... The OP asked for an OPTION. No farmer would use that option and hence it wouldn't effect farming, not that hard to understand I would have thought.AndrewB wrote: How is that not true? 99.9% of farming happens between the high ranks and low ranks. Remove the ability to play between those ranks - remove 99.9% of the source of farming...
Ah I see you just refuse to read the post that does oppose you.AndrewB wrote: I read them, not a single reason, just general words like: "I really dont like the idea"...
CC isn't every other game.AndrewB wrote: And in almost every other game has rank's separation:

Lets check this argument step by step:lackattack wrote:I don't like this idea. What if it became popular? New recruits would have trouble finding games. They would be stuck in games with other new recruits and their first CC experience would be full of deadbeating.
You only get one chance to make a first impression
So lets assume the following grading scale, just for the kickers:lackattack wrote:New recruits would have trouble finding games.
So, now I've spent another 30 mins to go through the list of the completed public games with only rank 0-1100 players present. (I had to modify the GM Game Filter Script to provide the filters for those players)lackattack wrote:They would be stuck in games with other new recruits and their first CC experience would be full of deadbeating.
You only get one chance to make a first impression

Baiting??? I never baited you, and my post was very much on topic tbf.AndrewB wrote: I am not sure why are u baiting me??? Stay on the topic and cut your insults.
A mandatory barrier is quite a different idea to the OP so you really should make a separate thread (maybe shouldn't waste the time though as I can't ever see that being implemented tbh). Also you really can't expect us to know that you are making a separate suggestion unless you actually say that you are, my point about this not having any effect on farming is still very valid in relation to the OP.AndrewB wrote: My suggestion is to make the rank barrier MANDATORY. As it is in every other game type. I just didn't want to create another post about it. There are soo many already.

Probably, still think it was a fitting observation of your argument.AndrewB wrote:Calling someone not bright is an insult at least.
So far I have seen you make 3 points. One about how this would stop farming and that I have already shown to be not true. One about how you would like to not have to play "loonies" (isn't that an insult btw?) and although I can feel your pain I don't think that this is a valid argument for rank segregation nor do I think that a barrier based upon rank would cut all "loonies" out of your games. And lastly you made some argument about increased competition but you failed to make it understandable, what I could understand looked to be a flawed argument though.AndrewB wrote: And would you have any other comments to the several other reasons I have listed (pros or cons the idea)
The main reason I saw was that they felt it would discriminate against noobs and thus reduce the chance they will pay for a premium membership. Everyone needs a chance to learn.AndrewB wrote:
Now give me a ONE good reason why there should NOT be a barrier.

That's because CC and formal education is two very different things...AndrewB wrote: Nobody complains about stages in the formal education...
You are just refuse to see something else as an example, lolThezzaruz wrote:That's because CC and formal education is two very different things...AndrewB wrote: Nobody complains about stages in the formal education...

The total point is almost a constant. Every new member adds +1000 point into the pool. If one goes to a very high rank, then he will get it hard to find opponents to play with. Simple, it will have no effect on point gap. Yours one is a common belief which is wrong mate.Mr_Adams wrote:I've personaly suggested this before, and now completely disagree. we have 4 majorly successful thread dedicated to this idea in callouts. sure, they all need to start rotating passwords because of the potential drop in ranks, but this is unfair and will cause extreme segregation and a much larger points gap between the top and the bottom.
think more into this though. As players get more and more used to this system, the players who stratle the borders will act as a drain for a the group. say the best of the cooks for example. all cooks are playing all cooks, and one manages to take enough of the other cooks' points to become a cadet, but then gets several losses, and pushed back down to a cook. now there are the same number of cooks with x fewer points, and same number of cadets with x more points. this will eventualy cause an upward drag of points. it may be small (conqueror of 6500 points or so) but will happen.HardAttack wrote:The total point is almost a constant. Every new member adds +1000 point into the pool. If one goes to a very high rank, then he will get it hard to find opponents to play with. Simple, it will have no effect on point gap. Yours one is a common belief which is wrong mate.Mr_Adams wrote:I've personaly suggested this before, and now completely disagree. we have 4 majorly successful thread dedicated to this idea in callouts. sure, they all need to start rotating passwords because of the potential drop in ranks, but this is unfair and will cause extreme segregation and a much larger points gap between the top and the bottom.
That actualy sounds amazing right now...Fruitcake wrote: we enjoy roasted stuffed pheasant with a fine bottle of the Vintage stuff in the Officers mess.
You are looking into one of the borders and see the point drainage.Mr_Adams wrote:think more into this though. As players get more and more used to this system, the players who stratle the borders will act as a drain for a the group. say the best of the cooks for example. all cooks are playing all cooks, and one manages to take enough of the other cooks' points to become a cadet, but then gets several losses, and pushed back down to a cook. now there are the same number of cooks with x fewer points, and same number of cadets with x more points. this will eventualy cause an upward drag of points. it may be small (conqueror of 6500 points or so) but will happen.


PLAYER57832 wrote:The main reason I saw was that they felt it would discriminate against noobs and thus reduce the chance they will pay for a premium membership. Everyone needs a chance to learn.AndrewB wrote:
Now give me a ONE good reason why there should NOT be a barrier.
