Moderator: Cartographers


Hmmsinctheassasin wrote:Hmm, it's starting to come together now![]()
Maybe you should try to do some textures, don't the maps have some sort of topography or something?
That it needs the draft stamp before going to beta is quite obvious.whitestazn88 wrote:it is not ready for beta, it has no draft stamp, or gameplay ,etc... furthermore, this is still copyright infringement... if you really wanna work on a map, please try something original
well one of a bunch see your "console" images Nintendo could and would probably sueiceco wrote:And if you could please point out just one thing that is under the pokemon copyright. Every single name has been altered and the landmass shapes do not belong to the pokemon franchise, they belong to Japan.
The shape isn't copyrightable, only in very characteristic situations where I would copy the actual design for my own console. And did they sue PlayStation for their PSP?Danyael wrote:well one of a bunch see your "console" images Nintendo could and would probably sueiceco wrote:And if you could please point out just one thing that is under the pokemon copyright. Every single name has been altered and the landmass shapes do not belong to the pokemon franchise, they belong to Japan.
want more ?
They are the Battle towers, Battle frontiers,... etc, so they do feature in the worlds and now have become an important way to balance the regions, since they can attack each other.captainwalrus wrote:Ok, I like this map, but the consoles make it less about pokemon and more about the games, which I don't like. I say cut them out.
North Shivoh has 5 territories, while Mid Shivoh only 3. I don't think it would be fair to give them both the same. Wouldn't it be better to leave North and give Mid +2?captainwalrus wrote:OK, gameplay:More to come, but I have to go now.
- Bonuses are wack. For shivoh, you have north worth 3 and mid worth one but north only has 2 borders and so does mid. they should both be worth 2.
- The ships should be territories that can attack all harbors, it makes it more realistic. A ship has to actually be taken then sailed to where it needs to go, unlike roads and such which always connect point a with point b.
- are the harbors marked, because I am having trouble finding all ten. Same with the mountains, I count seven mountains.
- Because consoles attack each other, +6 is a bit of a heavy bonus, maybe 5.
sorry maybe i should rephrase that its a registered trademark not just a tm but a r with a circleQuestion: What can be protected as a trademark?
Answer: You can protect
* names (such as company names, product names)
* domain names if they label a product or service
* images
* symbols
* logos
* slogans or phrases
* colors
* product design
* product packaging (known as trade dress
Violet does border all of them, making it one of the hidden strategic gems. Now you ruined it.captainwalrus wrote:I have more!
- I am kind of confused about some borders. For example, violet, appears to border national park, golden rod, blackthorn, cherry cove, New Barf Town, Hydroglyph ruins and siliex Forest. Does it really border all of that? If not, it needs to be made clearer. National park can be moved so it is more on the path, if violet does not connect to Golden Rod.
- For bonuses, there are a few spreadsheets that help you figure out bonus values, located midway through the first post of the Map Making Tools thread
- Perhaps color coding the text of things like mountains, harbors, ruins, etc. would make it easier to figure out what needs to be held for the bonus.