Moderator: Community Team
Black, Brown, Purple, Mustard?Kotaro wrote:Find 12 different colors that don't look anything alike, and lack'll do it.

Neutrals are white.ubersky wrote:Assuming we have to keep Black for Neuts.
The current 8 colours don't do that so why should it be an issue?Kotaro wrote:Find 12 different colors that don't look anything alike, and lack'll do it.
True, the orange and yellow are really similarThezzaruz wrote:The current 8 colours don't do that so why should it be an issue?Kotaro wrote:Find 12 different colors that don't look anything alike, and lack'll do it.
white wouldent work that is the coulor of neutralsubersky wrote:The only colors I can think of that haven't been used are White, Light Green, and maybe Light Urple.
Assuming we have to keep Black for Neuts.
Only other option would be to start talking about non-color based territ ownership tracking

Mustard is a highly controversial color. Let's say someone plays as Mustard and they lose. A small, yet committed group of players might be compelled to spend hours analyzing the game and why Mustard lost. There could potentially be polls, petitions, and a slew of PMs reaching as far as Texas and China regarding this travesty. Management would be dismayed by all the hubbub and their nervous amusement would quickly turn to consternation. Soon, allies would become enemies and lines would be drawn not in sand, but in cement. Really thick, high-quality cement.pmchugh wrote:Black, Brown, Purple, Mustard?Kotaro wrote:Find 12 different colors that don't look anything alike, and lack'll do it.
Pretty hard actually but it would be a good edition if possible, 6v6 would be intresting.
They do for a lot of people. I don't think I've ever had to turn on color codes, but with 12 player games it would be a virtual requirement. You need 13 different colors, which means we are using up half of the alphabet just for the color codes!Thezzaruz wrote:The current 8 colours don't do that so why should it be an issue?Kotaro wrote:Find 12 different colors that don't look anything alike, and lack'll do it.
No they don't. The current colours works fine for me as well as for most other but trying to argue that they "don't look anything alike" just isn't true.sully800 wrote:They do for a lot of people.Thezzaruz wrote:The current 8 colours don't do that so why should it be an issue?Kotaro wrote:Find 12 different colors that don't look anything alike, and lack'll do it.
I haven't used the codes since I found BoB and yes I agree, with 12 colours it would be hard without them.sully800 wrote:I don't think I've ever had to turn on color codes, but with 12 player games it would be a virtual requirement.
Agree with this too. Could possibly see increasing it to 9 to make room for 3 triple teams.sully800 wrote:I have a feeling that adding this is not a priority since just getting to 8 players was somewhat difficult.
That sounds a bit dumb tbh, if we increase to 12 players then making a system (colour based or not) that works well for all players has to be a better way of doing it even if that means an adjustment for for all game sizes.sully800 wrote:But if we go in with the mindset that everyone is going to have to use codes anyway then maybe it wouldn't be so bad. If it ever does happen I really hope they don't adjust anything to the first 8 colors, because that adjustment is a pain.
The suggestions are helpful, but I know I would never be able to tell the difference between green and lime green.SultanOfSurreal wrote:Red (R)
Blue (B)
Yellow (Y)
Green (G)
Cyan (C)
Pink (P)
Orange (O)
Silver (S)
Mustard (M)
Lime Green (L)
Violet (V)
Earth (E)
The current Green is a good bit darker than the one that Sultan used as an example, so that would be less of a problem. I imagine it would be difficult to tell the difference between Green and Earth thoughsquishyg wrote:The suggestions are helpful, but I know I would never be able to tell the difference between green and lime green.SultanOfSurreal wrote:Red (R)
Blue (B)
Yellow (Y)
Green (G)
Cyan (C)
Pink (P)
Orange (O)
Silver (S)
Mustard (M)
Lime Green (L)
Violet (V)
Earth (E)

SultanOfSurreal wrote:Red (R)
Blue (B)
Yellow (Y)
Green (G)
Cyan (C)
Pink (P)
Orange (O)
Silver (S)
Mustard (M)
Lime Green (L)
Violet (V)
Earth (E)
As far as I understand, black was removed from consideration the first time this site increased the possible number of players, because some maps make black letters impossible to see. Black would be preferrable to lime green (or earth depending on how the majority of people would rank visibility). As it stands, something like the 12 I posted would probably be the best, but I didn't spend too long examining the hex chart to space each color out to the maximum (I'm curious as to what that might look like).pmchugh wrote:Replace black in for one of lime green or earth and I think it works. Letter would have to be N as in noir.
