lackattack wrote:stahrgazer wrote:I definitely prefer playing shapes to art; why NOT keep all three?
I don't like fracturing identical gameplay over several maps. One reason is that it skews stats and achievement medals. Another reason is that if one version looks much better to most players, is makes sense to concentrate the games on that version.
Based on this comment, the announcement and in-the-map-forum posting that this new cities map that doesn't have the country shapes in the same place as the Risk, Classic Art, or Classic Shapes map so looks totally different (good, but different) but has the same attack patterns and area bonuses, is in error, and this new cities map will replace BOTH shapes and Arts, to appease the "fracturing identical gameplay" difficulty you have?
Or are you saying it's okay to fracture in two but not 3, even if some of the "teaching members" have concerns because Shapes is far easier to explain than where jimboartfan attacks pickanameartist in HolocaustTerrorarea.
(For those who'll say, "none of those names is on the Arts map" yeah, I know, but the names I used make as much sense in gameplay as what is on the Arts map, so the point is valid.)
As for the "looks better to most players" the stats show that Classic Shapes is played more often. Looking at the comments, it's about 50-50 on who prefers what, but that's only a small percentage of the population.
None of this derails Bruceswar's totally valid point about the ease of communicating gameplay and bonuses over the Shapes map. So, really, if you're going to trash only one of the two "Classic" maps, why Shapes?