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elfish_lad wrote:I say we chase the monster down and put a stake through it's heart... or someone finally take my offer to teach me clickies so I so too can have a fancy hat.
Incandenza wrote:you'll almost certainly love clickies so much that you'll respond to the occasional "waaaaah clickies should be banned" thread like a mother reacting toward something trying to eat her child.
Bruceswar wrote:I will come back to this in a bit, but I can say 1 thing. Freestyle is a really fun game. Some of like the speed of it all. I am a junkie so what do I know?
Smoke The Monster Out is an amazing album. Truly amazing.elfish_lad wrote:Over the last couple of weeks I've done what I like to call the "ownshooter search" (such as "search is your friend n00b") on the origin and conversation around "freestyle" play here at CC. I find it interesting. But here is the bottom line for me: I think freestyle play is bullshit.
Don't get me wrong, I'm not saying freestyle players are poor players. By no means. If you have read my stuff you will know that I have a pretty high opinion of those in the top 100 whom some consider only freestyle players. I've seen their other games and believe that the top couple of pages of players on the scoreboard, generally speaking, are there because they are good. That's not what I'm talking about. I am saying that freestyle is bullshit because of the variables involved. It may be a good business model (giving customers options that jam the rush factor) but I still believe it is crap.
I see tons of players of higher rank offering freestyle speed games on maps I am interested in that I refuse to play because of the "uneven freestyle factor." Eh? UFF: Internet speed. Screen refreshment rate. Server load. Clickies add-on. Blah, blah, blah. The Elf goes out on a limb here and thinks that it should be removed from CC. Or at the very least confined to non-rated play. I'm pretty sure I'm in the minority here but who cares? More than farming, more than settings whoring, freestyle skews CC ranks and play.
I say we chase the monster down and put a stake through it's heart... or someone finally take my offer to teach me clickies so I so too can have a fancy hat.
Vote.
E.
elfish_lad wrote:Bruceswar wrote:I will come back to this in a bit, but I can say 1 thing. Freestyle is a really fun game. Some of like the speed of it all. I am a junkie so what do I know?
But is it fair? Even? Manual is a rush 1v1 IMHO. I like the strategy. But is what I'm bringing to the game (other than my dim wit and other limitations compared to others) and what you are bringing the same in freestyle compared to manual? If I start Sid Meyer's Civ online with 100,000 others I want to start at the same point. Like I have. Is that true with freestyle?
I just don't think freestyle is even from the start. Am I wrong? Well... get back to me.
ManBungalow wrote:TEAM ENGLAND, FART YEAH
the.killing.44 wrote:StephenB wrote:Why did JR get the special help medal?
I don't know. Needing special help isn't giving it.
the.killing.44 wrote:Boo-hoo.
nikola_milicki wrote:- manual is the beast u would want to kill, at least b4 fs, but I like both so dont u dare
- cant believe so many ppl get pissed when I nail their stack in manual game, they just dont get it that thats the way manual rolls, everything on one place and bam
- in fs u get to go at the same time, even first if ur faster or u join somebody's game, dont u think thats a lot more fair then seq game where u have map that start with 12 lands and opponent goes first
- u dont understand the rush of fs game, and u are not good enough to play it, cuz if u were any good with fs u would most certainly appreciate a good fs game
The Neon Peon wrote:pft... I've won plenty of speed freestyle escalating on my 2004 computer and dial-up. Luckily, I am buying a new computer soon. Freestyle speed is a lot less of who has the fastest connection etc. What the games really come down to are how well you can play. Here's why:
Since you make your move in the last 10 seconds, you have to know exactly what you are going to do from deploy to end turn, unlike in sequential where you can take it one step at a time.
Since you make your move in the last 10 seconds, you have to know what your opponents will do since you don't have time to look at where they are deploying and attacking.
- So many noobs at it often do stupid things such as attack and advance to a territory that several other people are autoing for cards. You have to think about what your opponents are doing during your turn, you don't in sequential.
Freestyle also adds the skill of timing an attack and deploy and fort. In sequential, you just do it. You only have one time when you can do it. In freestyle, there's a right time during the turn to do it and a wrong time. You have to be able to tell which is which.
And finally, what freestyle speeds on good settings (8 player escalating for example) come down to, is how good of a player you are. To hope to win one of those escalating games, you have about 1 second to think of whether to block, steal, go for your own target, or not do anything. You are either good enough to know what to do, or you are one of those people that needs to think when you play.
Btw, I have made colonel playing freestyle games, I have made colonel playing only sequential games, but more often I get there nice mixture of both. Yes, for freestyle speed, you need clickable maps and a computer that takes less than 2 seconds to load the page, but after that, it comes down to skill far more than sequential games.
elfish_lad wrote:the.killing.44 wrote:Boo-hoo.
Excellent addition to the discussion .44. Excellent.
nippersean wrote:How does manual favour the faster player that deploys first?
the.killing.44 wrote:elfish_lad wrote:the.killing.44 wrote:Boo-hoo.
Excellent addition to the discussion .44. Excellent.
You're welcome.
Listen. Your whole post is subjective. Neon makes a lot of good points. I could quote your post and make it to fit any number of things. Hell, I see you love manual, and I can edit your post to call for "killing it" because it's a crapshoot and favors the faster player who deploys first
The Neon Peon wrote:nippersean wrote:How does manual favour the faster player that deploys first?
If you deploy first, then you start first next round, and hence auto your opponent's stack first and win because of attacker's advantage.
Unless you deployed in different areas or split the deploy.
Prankcall wrote:The Neon Peon wrote:nippersean wrote:How does manual favour the faster player that deploys first?
If you deploy first, then you start first next round, and hence auto your opponent's stack first and win because of attacker's advantage.
Unless you deployed in different areas or split the deploy.
Wow thanks for the info on that.I wasn't sure.Why if you don't like something would you play it?
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