Metsfanmax wrote:This will not make game play any fairer. The whole idea of the random selection of turn order is that no one has a fairer chance than any others. By allowing people to obtain troops for territories they do not own, then the troops used by the other players who conquered those territories were effectively wasted. Consider a map where each player starts with a large number of territories. The player who goes first may attack a lot of his opponent's territories on the first turn so that the second player has a much more difficult time. By giving the second player the same number of troops, he now has the advantage actually, because he now only has to attack territories with 1 army each on them.
What tosh, of course it's fairer. Probly 1 in 5 (if not more) of the 2 player games I play are decided by a combination of who goes first and the drop; most of the time it's who goes first I think. Those who would oppose this delight in trying to hit their opponent first.