spoils

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general purpose
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spoils

Post by general purpose »

How do players who dont leave their original territory keep gaining spoils? Like in a feudal epic match for example.
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SirSebstar
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Re: spoils

Post by SirSebstar »

general purpose wrote:How do players who dont leave their original territory keep gaining spoils? Like in a feudal epic match for example.
that specific map allows for bombarding..
this is taking from the instruction/ gameplay notes
Some maps allow a special type of assault called bombardment. Bombardment doesn't allow you to conquer once the opponent's forces are destroyed, instead it converts the opposing region to neutral.
so if i stand on a place i can bombard, i will bombard is succesfully once. then end my turn and get a spoil. its a great way of conserving troops since you dont have to actually send one man down there. and still get spoils. and because the country is/remains neutral you can do it over and over again.
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squishyg
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Re: spoils

Post by squishyg »

this is a key strategy in feudal maps. if you notice, experienced players don't move their stack from their castle until many rounds into the game.
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shocked439
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Re: spoils

Post by shocked439 »

Also useful in new world and WWII Poland.
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ChewyBlu3y
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Re: spoils

Post by ChewyBlu3y »

bombardment as stated above allows players to neutralize a territory from afar or close from whatever it is, to a "1 neutral" or whatever the "killer neutral" is suppose to be. since bombardment means taking out, it gives you a spoil for doing " damage/taking out"
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