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jrh_cardinal wrote:SgtMadDog wrote:If they dont adjust the formula for all the examples i gave then might as well have a set amount for all players. if you are good then you'll win more games and your points will reflex that, if not they will reflect that skill level as well. as it is now a bad player can win 1 game out of five against a good player and still gain points which shouldnt be the case. as i read the current points/rank system was designed for games of pure skill such as chess. this is not chess, the board changes every game and luck is involved in 75% of it. A change is needed and if you dont see that then you are homophobic nazi who hates asparagus!
first, thanks for flaming/baiting half the people on the thread.
second, no it's not perfect. In chess, there is one way to play. You play against one opponent, with the same rules (same "map" and "settings") every time. CC is totally different. There are a ton of options, and your score isn't going to reflect your ability in every option. Now if you have some simple, magic formula that will allow everyone's score to perfectly reflect their ability in every map/game type, please share.
If not, you're gonna have to choose whether you want to exploit the flaws in the scoring system and raise your score, or just play for fun; which is what this site is meant to be.
SgtMadDog wrote:.....Was that a flame? I'm not sure.
SgtMadDog wrote:if you dont see that then you are homophobic nazi who hates asparagus!
SgtMadDog wrote:You must work in a government agency, or maybe you get paid $40hr to tighten a lugnut on an assembly line? whatever it is i bet it's union work!!!
SgtMadDog wrote:"or just play for fun; which is what this site is meant to be." It would be a lot more fun if they changed the scoring system to reflect the intangibles of CC that are not present in a chess. game! Damn man did you even read my post or did you just glaze over it and write a response to what you wanted me to have meant?
Hey, if i followed your logic we shouldnt try to improve anything! let's just hang out, be mellow and smoke a dube.. is that your life philosophy?
FIX THE DAMN SYSTEM>
SgtMadDog wrote:if you are good then you'll win more games and your points will reflex that, if not they will reflect that skill level as well. as it is now a bad player can win 1 game out of five against a good player and still gain points which shouldnt be the case.
jrh_cardinal wrote:if you have some simple, magic formula that will allow everyone's score to perfectly reflect their ability in every map/game type, please share.
SgtMadDog wrote:if you are good then you'll win more games and your points will reflex that, if not they will reflect that skill level as well. as it is now a bad player can win 1 game out of five against a good player and still gain points which shouldnt be the case.
SirSebstar wrote:ksslemp wrote:Well, I think they should change the formula at the least.
Just beat a newb and was awarded "3 POINTS"!!! weeeeee
Then lost to one and lost 54. Where is the fairness in that????
i suggest you visit the suggestions forum and make a post there.
otherwise. a low ranker half your points should be beatable by you twice at much as he can beat you... Maybe you should better pick on someone your own size..
SirSebstar wrote:I don't understand.
You have a problem with top ten players have played less games then a noob and with win percentages of 30% or less?? I mean, if they managed to get there, then they must have won a lot more then average against players much higher ranked. So they picked their battles.
If you have a problem with picking battle's you could participate in the alternative tourny setting open for all players. the highest ranked there is the one who wins the most..
You cannot give fixed points for a win, cause then the most active player (as opposed to the best) will have the most points
you cannot force players to play eachother in a fixed schedule. some players just dont turn up even for tournaments they signed up themselves..
I understand the current point-system, and though its not entirely fair, i'd like to hear a better one instead of whats wrong with this one.
Use the current system but change the formula values to reflect the luck and other intangibles reflective of this type of game.
SirSebstar wrote:ksslemp wrote:Well, I think they should change the formula at the least.
Just beat a newb and was awarded "3 POINTS"!!! weeeeee
Then lost to one and lost 54. Where is the fairness in that????
i suggest you visit the suggestions forum and make a post there.
otherwise. a low ranker half your points should be beatable by you twice at much as he can beat you... Maybe you should better pick on someone your own size..
KoE_Sirius wrote:Its not a fair system where players feel they can't play lower ranks,because they'll lose to many points and where cooks that have won more games then a general.
I hope that has cleared up what I posted before..I know I was ranting a little.I'm sorry.
stahrgazer wrote:SirSebstar wrote:ksslemp wrote:Well, I think they should change the formula at the least.
Just beat a newb and was awarded "3 POINTS"!!! weeeeee
Then lost to one and lost 54. Where is the fairness in that????
i suggest you visit the suggestions forum and make a post there.
otherwise. a low ranker half your points should be beatable by you twice at much as he can beat you... Maybe you should better pick on someone your own size..
Which means the lower ranker should get 6 points for a win to ksslemp's 3 points for a win.... not 54 to 3.
It should only be 54:3 if the newer player was 18 times more 'beatable' than the higher player.
SgtMadDog wrote:Here's a question that should prove that most people on this site think the points system is screwed up.
Why do higher ranked players mostly play in private games and tournies?
SgtMadDog wrote:Here's a question that should prove that most people on this site think the points system is screwed up.
Why do higher ranked players mostly play in private games and tournies?
KoE_Sirius wrote:I won't flog a dead horse.The ranking system of conquer is a funny thing.
Boosters,cheats and risksnobs prosper.
Suiciders,turn skippers and non-strategic player do not.
For all the players actually joining in with the conquerclub experience and holding a rank above SGT,a win ratio above 25% and more then 25 medals fairplay to you.
dont let imaginary points distract you from having a fun game.
natty_dread wrote:dont let imaginary points distract you from having a fun game.
This should be written on the first page you see when you sign up.
SirSebstar wrote:I understand the current point-system, and though its not entirely fair, i'd like to hear a better one instead of whats wrong with this one.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
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