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 greenoaks
				greenoaks
			




















 
		
 General Brewsie
				General Brewsie
			
























 
		
 IcePack
				IcePack
			





































 
		Army of GOD wrote:I joined this game because it's so similar to Call of Duty.

 CreepersWiener
				CreepersWiener
			





 
		
 Victor Sullivan
				Victor Sullivan
			

















 
			 Darwins_Bane
				Darwins_Bane
			














 
		Darwins_Bane wrote:Perhaps you should check out this suggestion. It might interest you.

 Victor Sullivan
				Victor Sullivan
			

















 
			Darwins_Bane wrote:Perhaps you should check out this suggestion. It might interest you.

 greenoaks
				greenoaks
			




















 
		
 Clockwork11
				Clockwork11
			










 
		greenoaks wrote:Darwins_Bane wrote:Perhaps you should check out this suggestion. It might interest you.
i know about that as i was there all those years ago when the method of attack/target choice was being refined. i suppose i should read the last few pages of it to see why it died.
besides the word Zombie this suggestion has no relation to that one. i'd thought of a few other headings such as Rebellion Spoils but Zombie just jumps out as a suitable name ie. your troops are still there but they will never be yours again.
 Darwins_Bane
				Darwins_Bane
			














 
		

 drunkmonkey
				drunkmonkey
			


















 
		

 TheForgivenOne
				TheForgivenOne
			



























 
		CreepersWiener wrote:Yes, another good idea...seems like deja vu. I would like to kick some Zombie ASS!


 General Brewsie
				General Brewsie
			
























 
		drunkmonkey wrote:I don't like the idea. One of the fun features of nuclear is that you can't build up any large forces to protect bonuses. This option would let you build up large stacks on the outside borders of bonuses, and if you get nuked, you're still protected by a neutral force. Seems like it would lead to a lot more stalemates.

 General Brewsie
				General Brewsie
			
























 
		Darwins_Bane wrote:i feel like this option is still to similar to nuke spoils tho. the only thing that really differentiates the two is that instead of reducing the neutral to a 1, all of the troops remain instead. I'm not trying to discourage you, but I am merely remarking at my personal thoughts on the subject.
drunkmonkey wrote:I don't like the idea. One of the fun features of nuclear is that you can't build up any large forces to protect bonuses. This option would let you build up large stacks on the outside borders of bonuses, and if you get nuked, you're still protected by a neutral force. Seems like it would lead to a lot more stalemates.


 greenoaks
				greenoaks
			




















 
		greenoaks wrote:drunkmonkey wrote:I don't like the idea. One of the fun features of nuclear is that you can't build up any large forces to protect bonuses. This option would let you build up large stacks on the outside borders of bonuses, and if you get nuked, you're still protected by a neutral force. Seems like it would lead to a lot more stalemates.
but you no longer get your territory bonus and now have a difficult time re-obtaining it. a different strategy may be required.


 drunkmonkey
				drunkmonkey
			


















 
		
 greenoaks
				greenoaks
			




















 
		
 Qwert
				Qwert
			























 
			Clockwork11 wrote:Totally for this idea. I think we need more spoils options.

 smithrog
				smithrog
			





 
		jrh_cardinal wrote:drunkmonkey wrote:it would lead to a lot more stalemates.
this

 greenoaks
				greenoaks
			




















 
		
 MichelSableheart
				MichelSableheart
			

















 
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