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draw back your troops , suffer an attack and then sit back and watch the other 2 destroy themselves. dont sit there being all strong, act like the weaker player and strike back only if you can finish the game...johnnyb1 wrote:Here's a common scenario:
There are three most-powerful players in the game: Player A, Player B, and you.
Basically, you have mutually-assured destruction set up where if Player A attacks you, then Player B will win because you and A are weakened so much. Or if Player B attacks you, Player A will win because Player B and you will be too weakened.
And yet, so many times, you have to deal with Player A or Player B being irrational and not thinking that far ahead, and they go ahead and attack you, which results in both of you getting destroyed. Often the person who attacks you is low-rated, and they don't seem to get the connection that if you throw the game out of balance, it can quickly result in the non-attacked player winning.
So my question is, how in general do you handle this situation of the irrational player?
Well, about rating people low and foeing them: you can if you want to, but it would be a good idea to pm them and let them know why you're foeing them or rating them low. That way, they'll know what not to do the next time. it frustrates me when people rate me low, and I don't even know why.Cosmic J wrote:In a case like that, I just go ahead and play Kingmaker. I pick the guy that I want to win (based on my own possibly irrational preferences) and throw all my might against the guy I want to lose.
You can't change peoples minds, or get a faceless opponent on an internet game to see things your way, but you can negatively consequence them for poor decision making. Hopefully, they will see how their mistake affected their game, and make adjustments the next time.
I'm sorry shieldgenerator7, it wasn't my intent to suggest that we should give them low Rating scores, or to foe someone. Rather, I meant to consequence them in-game. I would never give a bad rating for something like that - one man's strategy is another man's fun, or experimentation, or improvisation. I would be hard pressed to come up w/ an objective reason to give someone a low rating on an internet game... there's just too much about my opponents that I don't know.shieldgenerator7 wrote:Well, about rating people low and foeing them: you can if you want to, but it would be a good idea to pm them and let them know why you're foeing them or rating them low. That way, they'll know what not to do the next time. it frustrates me when people rate me low, and I don't even know why.Cosmic J wrote:In a case like that, I just go ahead and play Kingmaker. I pick the guy that I want to win (based on my own possibly irrational preferences) and throw all my might against the guy I want to lose.
You can't change peoples minds, or get a faceless opponent on an internet game to see things your way, but you can negatively consequence them for poor decision making. Hopefully, they will see how their mistake affected their game, and make adjustments the next time.
lol I would just throw the win to the higher ranked player, take less of your pointsCosmic J wrote:In a case like that, I just go ahead and play Kingmaker. I pick the guy that I want to win (based on my own possibly irrational preferences) and throw all my might against the guy I want to lose.
You can't change peoples minds, or get a faceless opponent on an internet game to see things your way, but you can negatively consequence them for poor decision making. Hopefully, they will see how their mistake affected their game, and make adjustments the next time.
