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How much I liked/respected the other players in that particular game would probably be the deciding factor in my decision.Rodion wrote:I understand the 2 main arguments we'll see is the Herm Edwards' "we play to win the game" (deals are made to help you and you should not follow them when they don't help you) and the "one single game is not worth a loss of reputation" (breaking an agreement and getting backstabber tags may compromise your future ability of deal making + keeping the deal and losing is the ultimate "trustworthiness" proof).
What is your opinion on that?


Interesting to see whose brains are worth what.Johnny Rockets wrote:Interesting to see whose word is worth what.
J

That's entirely subjective, man. The entire point of the game is to win, so if you refuse to win when you can, does that not violate the integrity of the game? Especially when the purpose of any truce is self-serving: to protect your ass long enough for you to build up the force required to win.Funkyterrance wrote:I don't see it as a question of intelligence, I see it as a question of integrity. One person would rather maintain his/her honor while the other would rather gain an advantage in that particular game.
Yeah, exactly, but you're making it sound like the two options are "a citizen with solid integrity" or a "truce-breaking, nickel-stealing, man of no integrity." Here's the two options:Funkyterrance wrote:It boils down to what is more important to the individual.
To me, truces are made with the assumption that the game will be played with a reasonable amount of intelligence. But what happens if it's not?the game unraveled


Haha, not at all, dude. You just said something that I felt was worth a response. I hope you didn't take me as being hostile or angered, because I wasn't in the least.Funkyterrance wrote:I seem to have struck a nerve...
I didn't say that I would break my word or suggest that others should, I just said that I'd understand. And I didn't say that the game was meaningless, I suggested that the primary function of the game is to have fun.Funkyterrance wrote:I am a little confused why if the game is so meaningless then why consider breaking your word for it, virtual world or not?


http://en.wikipedia.org/wiki/Prisoner's_dilemma - the whole article is interesting, but here we should focus on the "iterated" versionMaster Fenrir wrote:My point being that e-rep is a ridiculous concept. If you keep the truce because you value your own integrity and it's a completely intrinsic decision, kudos, but doing it because "one single game is not worth a loss of reputation" as Rodion said is a goofy thought to me because it implies that you care how others perceive you when any perception they have would be shallow and meaningless. Follow me?
Subject: Talkative playersFunkyterrance wrote:I AM sensing a little hostility in this matter since "while you sit there typing about honor and integrity" seems a bit hostile to me. I've not mocked you in this conversation so I am wondering why you are starting to go in that direction?
See above. Apologies again if you felt I was being hostile or mocking you. I wasn't. The "you" in that statement wasn't meant to be specifically you, but more of a general "you" to somebody making your argument. You still don't seem to be following me, though, so I'll be very straightforward and leave out the attempts at humor, and then I'll leave it at that.Master Fenrir wrote:Also, on more than one occasion, an attempt at humor has been interpreted as me being a dick, so I'm kinda reserved unless I'm playing with people that know me.
In my opinion those areas where there is no real life repercussions are the most tell tale of someone's persona exactly because its not going to affect you in rl.
You are implying that I care how people perceive me online but I have never even suggested that. I have certain beliefs/opinions and that's that. It has nothing to do with my e-rep, whatever that is. I am so popular on cc, haven't you noticed? I think honor is either something you value or you don't. I don't think its one of those things you leave at home.
I disagree. You can judge the integrity of their gameplay, but not their integrity. I know that it's a small distinction, but it exists and it's what bothered me about your initial post enough for me to post. If you disagree with me, that's cool, and we can both respectfully disagree with each other.I can definitely judge someone's integrity in a game since we are talking about a game.

If you find it necessary to break a deal in that situation, then it was a badly-designed deal to begin with. Recently someone asked me for a truce in an escalating standard, and I was careful to stipulate, "truce until the cash reaches 20." Of course I knew that someone going for a sweep would need the flexibility to attack anywhere and everywhere, but instead of being in a position of needing to break the truce I made sure it would expire at the appropriate time.Army of GOD wrote:If it's a standard escalating game and I can see that someone I made a truce with is on the doorstep of eliminating people and winning, then of course I break the truce.
If it's 1v1 then all bets are off, of course. I think that's implicit in every deal.Army of GOD wrote:If it's down to me and the person I made the truce with, then of course I break the truce.
This seems incomprehensible. You know they're going to win, so you're out the points anyway, but you're still going to sully your hands with a last-minute backstab? Why not go down with honour?Army of GOD wrote:When I get too strong (to the point where I've almost won) and someone backstabs me, I don't mind, because I know I'd do the same in their position.
Why? All the points do is move you up the scoreboard to gain more respect.Army of GOD wrote:And yes, I value arbitrary points over a possible loss of respect from someone over the internet.
I'd say "almost" is the key word there, I'm reading AoG such that your backstabbing is the only thing that can still prevent the other player's victory. And yes, in such a case I will gladly stab the other player in the back, then stand back and wait for another player to pick up the slack, then kick that player in the balls.Dukasaur wrote:This seems incomprehensible. You know they're going to win, so you're out the points anyway, but you're still going to sully your hands with a last-minute backstab? Why not go down with honour?Army of GOD wrote:When I get too strong (to the point where I've almost won) and someone backstabs me, I don't mind, because I know I'd do the same in their position.
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