Moderator: Community Team

Sounds like an awful game!nebsmith wrote:8 player singles on Hive. auto, seq, fog, adj, not escalating.
moe wrote:Matted with hair, armed to the teeth, swift as the noble beast his screen name so "lovingly" embodies.. . ..
Wielding a hot dog in one hand and a fedora in the other. . . . .
Even with an opponent making a mistake, you must have dice luck to take advantage of the mistake.Commander62890 wrote:If two players are very good and both know the map well, then the main influences upon the game will be drop and dice.
However, if one player does not know a certain map (or setting) well, he or she is more liable to make a mistake.
This means that the player who wins will often have won due to superior strategy, not luck.
On small, simple maps, the person who wins will more often have won due to luck than on large, complex maps.

Even with escalating luck doesn't help/hinder much on that map.nebsmith wrote:8 player singles on Hive. auto, seq, fog, adj, not escalating.
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
still involves quite a bit..Gillipig wrote:1v1 on Hive is very little about luck! I hate that map though!

Might be true, I haven't got much experience on the map but it's big as hell and has a territory bonus roof so it should be relatively luck free! One game setting I know requires very little luck is 3 player no spoils games on Imperium Romanum! It's all about how you play your opponents. I've won 66% of 100 something games with those settings and often with crappy dice! Knowing where to invest, when to break someones bonus, which regions are good and foresee the opponents moves is more vital than usual! Makes for great games as well!jammyjames wrote:still involves quite a bit..Gillipig wrote:1v1 on Hive is very little about luck! I hate that map though!
For instance i have had my initial deploy and lost it all trying to take a 3.. as a consequence i got screwed