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I agree with Andy on this point, neutral fortications would seem unnecessary as an option, it would just cause an annoyance to have to have that displayed on the join game page.AndyDufresne wrote:I don't see much point to it, as an option. Maybe if available during normal gameplay, but as an option, NO.
sameBad Speler wrote:I agree with Andy on this point, neutral fortications would seem unnecessary as an option, it would just cause an annoyance to have to have that displayed on the join game page.AndyDufresne wrote:I don't see much point to it, as an option. Maybe if available during normal gameplay, but as an option, NO.
I also think that it shouldnt be implemented as regular gameplay, as this would just cause complete confusion and also cause a bunch of newbs to start posting in the bug reports forum about this.
Well, then, you'd just better be extra careful "forfeiting" those 500 armys.Wisse wrote:dam than you forfit accendinetely 500 armys to that country and want that country then you have to kill 500 amrys, noway i disagree
You see, now this is the kind of strategic deployment to a neutral territory that I'm thinking about! Also, how about you're playing World 2.0, and you own Australia, but the Australian Claim on Antarctica is owned by neutral....and the rest of Antarctica is crawling with hostiles, but you've got bigger fish to fry in Asia -- just drop some extra armies on the Australian Claim, and BAM, you've got a nice wall there. Or, you own Western Europe, your team-mate owns Scandinavia, and Moskva is neutral -- you could BOTH keep placing one or two armies each turn into Moskva to build a nice wall against threats from Turkey, Iran, Kazakhstan and Komi.joeyjordison wrote:i reckon it would b a gd idea. say u r in siam with a 7 and indonesia is a neutral country. ur oponents is about to take oz bonus next turn. instead of attacking the neutral country to block the final piece of the cont and therefore running the chance of losing several armies and not doing anything, why not just fort the grey? sounds gd to me. this would work particularly well in games with a 1v1 ratio eg 3 player game with 1 person out (especially if they deadbeated), trips, or 4p doubles.
