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Ace Rimmer wrote:NS's post was his opinion (he has plenty, which he is very entitled to). He does make some valid points there, and I wouldn't be surprised to see rules about account sitting increase.
Lindax wrote:Btw: When I was a TD, Night Strike didn't have any problem having my password 24/7 in case of an emergency.![]()
Lindax wrote:However, I don't think there is anything wrong with some contingency in case of a real emergency.
Night Strike wrote:Lindax wrote:However, I don't think there is anything wrong with some contingency in case of a real emergency.
My view is generally that if I have to be gone unknowingly from the site long enough to deadbeat out of a game, then I probably have more problems going on than missing CC turns. And if something comes up that causes me to miss one turn: well, that sucks but it's not the end of the world.
Leehar wrote:Night Strike wrote:Lindax wrote:However, I don't think there is anything wrong with some contingency in case of a real emergency.
My view is generally that if I have to be gone unknowingly from the site long enough to deadbeat out of a game, then I probably have more problems going on than missing CC turns. And if something comes up that causes me to miss one turn: well, that sucks but it's not the end of the world.
But then doesn't that still negatively affect others who are affected detrimentally by your missed turns and being left in the lurch due to no fault of their own /?
Leehar wrote:friendly1 wrote:Yes, it is illegal when you take a teammates turn because they have 2 minutes left. Yes it would suck more to have the turn miss, but that doesn't make it legal.
And yes, 90 percent of people playing on CC break this rule. I suspect most occasions are not more than "occasional" cover, but some are definitely abused.
I'm not sure of that...
And thats due to the FAQ About the rules Section, where #19 says:Furthermore, you should only take another player's turn if they are in danger of missing a turn, not for the purpose of gaining a tactical advantage.
So it'd be hard to imagine that 2 minutes wouldn't fall under that
nippersean wrote:Bones2484 wrote:nippersean wrote:A lot of people may consider this bad managment. Where's Nick - he OK with this?
It's not bad management to play by the rules.
Clan Wars are based on the overall strength of the clan. And part of that strength is having reliable teammates that you can count on to take their own turns or let you know when something has come up and they need coverage.
So no-one has anyone elses pass in G1? Someone gets indisposed, they will deadbeat??
Please confirm Bones - no-one in G1 has anyone elses pass? Fact or fiction??
Lindax wrote:Bones2484 wrote:nippersean wrote:A lot of people may consider this bad managment. Where's Nick - he OK with this?
It's not bad management to play by the rules.
Clan Wars are based on the overall strength of the clan. And part of that strength is having reliable teammates that you can count on to take their own turns or let you know when something has come up and they need coverage.
IF they can let you know.
Don't get me wrong, I agree with NS and everything he said on this subject. However, I don't think there is anything wrong with some contingency in case of a real emergency.
Btw: When I was a TD, Night Strike didn't have any problem having my password 24/7 in case of an emergency.![]()
Lx
Master Fenrir wrote:KoolBak wrote:You guys sure seem to have a lot of "emergencies"![]()
It's not like every day somebody's house is getting burnt down. But think about it and how often do you find something happening to you that puts you an hour behind schedule? How often do you get a flat tire, or miss your train, or there's a car accident on the Kennedy and traffic just isn't moving, or your boss asks you to stay late, or your internet died, or your alarm didn't wake you, or somebody stole the key bowl from the orgy, or your maid got saucy with you and you were forced to give her a stern, yet not uncaring spanking? Probably more often than you'd first expect, which is why I've hired a second maid to take my turns for me.
lord voldemort wrote:I get what G1 are doing...but to some clans this is more than a game...people devote multiple hours into these games....and to have it ruined by missed turns that could be easily solved is kinda fricken annoying. So yeah it is a game...but its not JUST a game to everyone. Youre in a clan....competitive gaming is obviously something of interest to you or you wouldnt of joined one.
King Achilles wrote:Otherwise, we should have a dummy account named under the clan since several clan members are playing under that account.
Bones2484 wrote:On a semi-related note: I'm trying to not go on a rant, but failing, about why it bothers me to have players who aren't in a game give step-by-step strategy to their clan mates who are in a game. If you want to see the true strength of a clan then the strategy should only be developed by those players in the game. You should not be allowed to log into someone else's account for the sole purpose of giving strategy in a game you are not in disguised as that player.
This game (since clans don't use freestyle) is set up in a way where you can follow someone else's strategy exactly and never have to think on the fly for yourself. This is not a talent-based game where you can tell someone what to do but then they still need to have the skill to execute the plan. I know it's impossible to ever stop this from happening in an online site, but I don't understand why clans feel the need to direct gameplay down to every little move instead of trusting their clanmates to think for themselves. Isn't that the point? I think a quote by KA works well here:King Achilles wrote:Otherwise, we should have a dummy account named under the clan since several clan members are playing under that account.
Lindax wrote:
Btw: When I was a TD, Night Strike didn't have any problem having my password 24/7 in case of an emergency.![]()
Lx
Bones2484 wrote:lord voldemort wrote:I get what G1 are doing...but to some clans this is more than a game...people devote multiple hours into these games....and to have it ruined by missed turns that could be easily solved is kinda fricken annoying. So yeah it is a game...but its not JUST a game to everyone. Youre in a clan....competitive gaming is obviously something of interest to you or you wouldnt of joined one.
You fail to see that we also enjoy competitive gaming, just in an honorable environment. Which is why we are picking and choosing our recent wars in a more selective manner. You don't have to break the rules to have fun and we aren't the only clan who treats passwords this way.
Sure it's "fricken annoying" to have missed turns but you know what's more annoying? Having the opposing team cheat. It has ruined the clan atmosphere on this site to put winning above everything else.
On a semi-related note: I'm trying to not go on a rant, but failing, about why it bothers me to have players who aren't in a game give step-by-step strategy to their clan mates who are in a game. If you want to see the true strength of a clan then the strategy should only be developed by those players in the game. You should not be allowed to log into someone else's account for the sole purpose of giving strategy in a game you are not in disguised as that player.
This game (since clans don't use freestyle) is set up in a way where you can follow someone else's strategy exactly and never have to think on the fly for yourself. This is not a talent-based game where you can tell someone what to do but then they still need to have the skill to execute the plan. I know it's impossible to ever stop this from happening in an online site, but I don't understand why clans feel the need to direct gameplay down to every little move instead of trusting their clanmates to think for themselves. Isn't that the point? I think a quote by KA works well here:King Achilles wrote:Otherwise, we should have a dummy account named under the clan since several clan members are playing under that account.
lord voldemort wrote:I think you are blurring the issue. I don't think you will find anyone here saying you should have free will over someone's account to log in whenever you like. Whether they are there or not. For whatever purpose. What I'm saying in this competitive environment there needs to be a system of emergency cover to stop missed turns. Yeah this can be managed by not putting those at risk or planned vacations into games. But people have genuine issues and have genuine reasons for not being able to get that one turn in a game.
And I get having people's password is dangerous. And ideally should not be the case. But until they come up with the proposed sitting feature that was talked about way back when I was a hunter. There isn't much we can do except for advocating honor and integrity internally.
I feel like the ball is really in the admins court with this. They want to stamp out cheating and account abuse. Which is all well and good. But unless they come out with a better system. They risk alienating a giant portion of their subscription customers. Clearly the current one is open for abuse and both parties aren't happy with that
laughingcavalier wrote:Lindax wrote:
Btw: When I was a TD, Night Strike didn't have any problem having my password 24/7 in case of an emergency.![]()
Lx
This particularly amuses me.
Night Strike wrote:laughingcavalier wrote:Lindax wrote:
Btw: When I was a TD, Night Strike didn't have any problem having my password 24/7 in case of an emergency.![]()
Lx
This particularly amuses me.
Why would you find it amusing when I clearly and plainly addressed in this thread how his perception was wrong? I clearly stated that I did not know it was his regular password and that I delete passwords as soon as the person returns anyway.
Bones2484 wrote:I think it's well said in your post, LoVo, but I still don't know if what you are advocating is even legal when you read KA's comments on the subject. From his comments it seems as though you should never have someone's permanent password.
As for a sitting tool being needed? No arguments here. But that would require some work on the clan front and who knows how likely that is to happen.
pmchugh wrote:Bones2484 wrote:I think it's well said in your post, LoVo, but I still don't know if what you are advocating is even legal when you read KA's comments on the subject. From his comments it seems as though you should never have someone's permanent password.
As for a sitting tool being needed? No arguments here. But that would require some work on the clan front and who knows how likely that is to happen.
Pssht not true. Are you trying to say merely knowing the permanent password of another player is a violation of CC rules? Feel free to report me for knowing maasmans permanent password.
Evil Semp wrote:Master Fenrir wrote:KoolBak wrote:You guys sure seem to have a lot of "emergencies"![]()
It's not like every day somebody's house is getting burnt down. But think about it and how often do you find something happening to you that puts you an hour behind schedule? How often do you get a flat tire, or miss your train, or there's a car accident on the Kennedy and traffic just isn't moving, or your boss asks you to stay late, or your internet died, or your alarm didn't wake you, or somebody stole the key bowl from the orgy, or your maid got saucy with you and you were forced to give her a stern, yet not uncaring spanking? Probably more often than you'd first expect, which is why I've hired a second maid to take my turns for me.
I found everything you said believable until I reached this part. LOL
Master Fenrir wrote:Evil Semp wrote:Master Fenrir wrote:KoolBak wrote:You guys sure seem to have a lot of "emergencies"![]()
It's not like every day somebody's house is getting burnt down. But think about it and how often do you find something happening to you that puts you an hour behind schedule? How often do you get a flat tire, or miss your train, or there's a car accident on the Kennedy and traffic just isn't moving, or your boss asks you to stay late, or your internet died, or your alarm didn't wake you, or somebody stole the key bowl from the orgy, or your maid got saucy with you and you were forced to give her a stern, yet not uncaring spanking? Probably more often than you'd first expect, which is why I've hired a second maid to take my turns for me.
I found everything you said believable until I reached this part. LOL
I don't get what you mean. One accident and traffic is completely jacked because everybody slows down to see what happened. I drive to the suburbs from work every morning and I pray as I'm putting my makeup on in the car that the drive is a smooth one. You wouldn't believe what the punishment is if I'm late.
-Fenrir's 2nd maid
pmchugh wrote:Bones2484 wrote:I think it's well said in your post, LoVo, but I still don't know if what you are advocating is even legal when you read KA's comments on the subject. From his comments it seems as though you should never have someone's permanent password.
As for a sitting tool being needed? No arguments here. But that would require some work on the clan front and who knows how likely that is to happen.
Pssht not true. Are you trying to say merely knowing the permanent password of another player is a violation of CC rules? Feel free to report me for knowing maasmans permanent password.
pmchugh wrote:Bones2484 wrote:I think it's well said in your post, LoVo, but I still don't know if what you are advocating is even legal when you read KA's comments on the subject. From his comments it seems as though you should never have someone's permanent password.
As for a sitting tool being needed? No arguments here. But that would require some work on the clan front and who knows how likely that is to happen.
Pssht not true. Are you trying to say merely knowing the permanent password of another player is a violation of CC rules? Feel free to report me for knowing maasmans permanent password.
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