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chapcrap wrote:Gillipig wrote:chapcrap wrote:Gillipig wrote:you think creating a map that will be playable on this site (not landgrab) is something anyone could do? You think just anyone could do it if they sit long enough? Your naivety is amusing.
Unlike winning a small tournament which anyone with some dice luck can win, creating a map will test your dedication and skill in ways playing a luck based board game will never do. ANYONE can win a tournament, because ANYONE can win a couple of games in a row, and that is often all it takes to win a tournament. Anyone can try to make a map, but very few can become good enough to prompt the site to use it as a playable map. You mentioned time, you don't think with time ANYONE can learn how to play RISK good enough to win a tournament? All you need is some advice from a veteran or a bunch of games on said map, I know that from experience.
Learning how to make a map is like painting, ANYONE can doodle down some ugly crap, but few can paint well enough to get their paintings into an art gallery.
Yes, I think that anyone can make a map here. It can take quite a while for some, but I'm been in the foundry and been a part of the process over there with a couple of maps. The foundry community is very helpful and patient. On this site, I believe that anyone can make a quality map.
I've worked on three maps, I know how much works lies ahead of you if you try to make a map, and let me tell you, it's a shitload of work! The mapmakers should be knighted for the time they put down on this site, not be compared with tournament organizers or even worse, tournament winners, who have done nothing special at all.
I don't have anything nice to say to you about tournament organizing, since you have abandoned 8 tournaments and finished only 1. With a record like that, how easy can tournaments be to run?
@qwert: You can say the same thing about tournaments. It's really top-heavy for the winners. As I said, 9761 winners and 2470 of those wins are from the top 2.5% (50 people). So, I don't think that your argument holds water.
Metsfanmax wrote:Let's move the discussion on to something else, please. We don't actually gain anything by debating about which activity is harder to do.
MoB Deadly wrote:tournaments vs Map making.
Tournaments are easier to farm medals than map medals.
agentcom wrote:...I think it would be cool to see a tourney medal with "CCC" on it.
...
benga wrote:Well screw you, not all tournaments are 16 player brackets, there are some TOs that put a lot of work.
I have been running some tournaments for 2 years now and giving more then just quickies.
betiko wrote:benga wrote:Well screw you, not all tournaments are 16 player brackets, there are some TOs that put a lot of work.
I have been running some tournaments for 2 years now and giving more then just quickies.
and do you think it's more work than creating a map?
aren't tournaments supposed to last 1 year max for some reason? I feel like I did something really stupid when I'm in a tournament lasting more than 4 month, and as a TO doing such thing is a nightmare with all dropouts and replacements to be done. You shouldn't ve been allowed to run such a long tournament imo.
Metsfanmax wrote:I already posted once that this discussion is over. I shouldn't need to say it twice.
Metsfanmax wrote:I already posted once that this discussion is over. I shouldn't need to say it twice.
Metsfanmax wrote:Let's move the discussion on to something else, please. We don't actually gain anything by debating about which activity is harder to do.
greenoaks wrote:Metsfanmax wrote:I already posted once that this discussion is over. I shouldn't need to say it twice.
if the discussion is over then lock the thread, otherwise we can continue
Metsfanmax wrote:I was referring specifically to the discussion about whether tournament organizing or map-making is harder (which is obvious if you've read the original post to which I referred). If that continues, I will indeed lock the thread.
cairnswk wrote:Metsfanmax wrote:I was referring specifically to the discussion about whether tournament organizing or map-making is harder (which is obvious if you've read the original post to which I referred). If that continues, I will indeed lock the thread.
Well aware of that...but i think if people want that discussion they'll have it here or somewhere else...topics quite often go off-track, but it doesn't help threatening
HighlanderAttack wrote:Wow, did not even realize this is not even in real suggestions anymore. Someone will start this topic again.
I am happy for DICKtator Metsfanmax he can flex his virtual muscles and move this to a suggestion not worthy of being on the front page.
rdsrds2120 wrote:HighlanderAttack wrote:Wow, did not even realize this is not even in real suggestions anymore. Someone will start this topic again.
I am happy for DICKtator Metsfanmax he can flex his virtual muscles and move this to a suggestion not worthy of being on the front page.
HighlanderAttack, this suggestion is in the "Submitted Suggestions", which means it's been submitted to me and the programmer to actually be done! Besides that, we can be cordial to the Volunteer Team and I'm sure it will be reciprocated.
While I'm here, a minor update:
There's a process nailed down for each department, and I am now just waiting on the medal images to be made. Update coming soon(ish)!
BMO
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