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Heh not sure, ask b00060:skychaser wrote:It's the way to win. Why would someone think it's not fair?
HA and let's also look at the chat from the Christmas game:b00060 wrote: 2013-01-01 02:42:28 - kmhebert: Happy New Year b0!
2013-01-01 19:23:24 - b00060: hey you too
2013-01-01 19:53:08 - b00060: ah I remember why i foed you now. When we were on together in the Xmas game I played you rt and then when you got control you slow played me just like this
2013-01-01 19:53:21 - b00060: well enjoy the cheap win. It will definitally be your last against me.
2013-01-02 10:34:44 - kmhebert: .
2013-01-02 11:37:07 - b00060: Ha and you stall again. No matter your cheap ass will lose. Such a fucking asshole. Oh and I am not watching the game, I have a speed bar that tells me when games are available asshole.
Mind you this is a guy who is on my friends list and with whom I played with on the Grim Reapers for a couple years. He also plays a TIGHT freestyle match, hard to stall on him when he is watching games constantly. That to me is just as cheap as stalling; maybe it's subjective, I don't know. I just wanted to see if there was any official rule or policy against it. As simple strategy, it's dead simple common sense that this is what you want to do to win.b00060 wrote:
2010-12-21 09:59:25 - kmhebert: Merry Christmas!
2010-12-21 09:59:45 - b00060: u2
2010-12-21 10:05:14 - kmhebert: OK I don't get it
2010-12-21 10:05:16 - kmhebert: HA another map
2010-12-21 10:22:22 - b00060: stalling when i didnt do that to you
2010-12-21 10:22:26 - b00060: kinda not cool
2010-12-21 10:36:25 - kmhebert: good game though
2010-12-21 10:36:30 - b00060: I will remmember how you played this cheap ass
2010-12-21 10:36:48 - kmhebert: did you get my PM?
This is why freestyle sucks..kmhebert wrote:So what is the policy on this? Is it against CC rules to finish my turns as fast as possible, then stall until I think my opponent is logged off? It sure seems to cause a lot of bad blood but everyone I know who plays freestyle, including myself, does this to try and gain an advantage,
1. I'm pretty sure you'd die with only half a brain.SirSebstar wrote:we should just eliminate freestyle altogether....
But yea, clickies, a good connection, half a brain and all the time in the world really does change the game
Especially that.SirSebstar wrote:This is why freestyle sucks..kmhebert wrote:So what is the policy on this? Is it against CC rules to finish my turns as fast as possible, then stall until I think my opponent is logged off? It sure seems to cause a lot of bad blood but everyone I know who plays freestyle, including myself, does this to try and gain an advantage,
maybe if this truly is game and parcel to the game, we should just eliminate freestyle altogether....
But yea, clickies, a good connection, half a brain and all the time in the world really does change the game
It doesn't go like that, imagine you are playing 1v1 freestyle, and both of you are logged at the same time. And let's say that both of you get 50 troops due every turn, and all your regions (and your opponents) has one region. So if you opponent wasn't online at that moment you could have use the 50 troops to kill him, but now as he also deploys 50, you both get your armies clash. So you decide to stall the game, for that you need to end your turn faster than your opponent, like that you'll be the first to play in the next round. After your opponent end his turn, he can not start his turn till you do, your opponent won't be waiting all the time.MoB Deadly wrote:Disclaimer: Freestyle noob.
What does stalling a game accomplish? I have always been curious? So that your opponent cannot start their turn immediately after you and hit end turn before you? So they cant play at the same time as you giving you an extra variable? So that you hope after you hit end turn they do not return for 12 hours and you get 2 turns in a row?
I have only ever played FS Speed pretty much, except for a game here and there.

yesMoB Deadly wrote:Disclaimer: Freestyle noob.
What does stalling a game accomplish? I have always been curious? So that your opponent cannot start their turn immediately after you and hit end turn before you? So they cant play at the same time as you giving you an extra variable? So that you hope after you hit end turn they do not return for 12 hours and you get 2 turns in a row?
I have only ever played FS Speed pretty much, except for a game here and there.
HA I have stalled for 10 hours before but in our game it was like 2 minutes and you were complaining. Plus I had like 30 games going so I wasn't playing ours in RT at all. Sorry b0, but honestly if you hate it so much why not just play sequential? Especially on Feudal Epic, that map it matters little who starts first.b00060 wrote:It is cheap when you are playing a "friend" and you play them rt and do not stall and then the second they get control it is sleepy time when the entire game you did not take advantage of your ability to stall.
And how is that fun? I'd think it'd be more fun to both be using the 50 at the same time to fight each other rather than being a pussy and attacking him when he can't defend himself.darth emperor wrote:Maybe is cheap, but even then is not against the rules. In my opinion, I don't consider it cheap, but I think that you spoil the fun of fs like that. That's why is better to play speed freestyles.
It doesn't go like that, imagine you are playing 1v1 freestyle, and both of you are logged at the same time. And let's say that both of you get 50 troops due every turn, and all your regions (and your opponents) has one region. So if you opponent wasn't online at that moment you could have use the 50 troops to kill him, but now as he also deploys 50, you both get your armies clash. So you decide to stall the game, for that you need to end your turn faster than your opponent, like that you'll be the first to play in the next round. After your opponent end his turn, he can not start his turn till you do, your opponent won't be waiting all the time.MoB Deadly wrote:Disclaimer: Freestyle noob.
What does stalling a game accomplish? I have always been curious? So that your opponent cannot start their turn immediately after you and hit end turn before you? So they cant play at the same time as you giving you an extra variable? So that you hope after you hit end turn they do not return for 12 hours and you get 2 turns in a row?
I have only ever played FS Speed pretty much, except for a game here and there.
So when his is offline, you start your turn deploy your 50, and kill him, because he is not online and therefore he cannot deploy his 50 troops to defend himself. And voilà you won the game by stalling.
I never said that it's supposed to be fun. I completely agree with you, once I did foe someone for doing that, but not because I though of it as cheap tactic, but because he spoiled a very interesting game.ZeekLTK wrote: And how is that fun? I'd think it'd be more fun to both be using the 50 at the same time to fight each other rather than being a pussy and attacking him when he can't defend himself.
