edit: mc29. This Tournament has been rescued by Silly Knig-it New Thread: 
viewtopic.php?f=91&t=189555&p=4143175#p4143175 Log of Players' Dice Rolls (click here) Players' Positions on the Board (click here) The Official Board of A Risktaker's Race *As usual, special thanks to gummiente  for her great help in developing the game board!   This is exclusively a 1v1 tournament. ONLY Premium members may join. Requirements to Play You must be a premium member to join this tournament. show: Requirements to Play 
  You must be a premium member to join this tournament, since you will play 6 1v1 games at a time. There are no additional attendance or game count requirements; as long as you are a premium member, you may join. Any form of violation of the Rules of Conquer Club found at http://www.conquerclub.com/public.php?mode=rules  (including any approved withstanding rules, decisions, or judgments from the Multi Hunters and/or Cheating/Abuse Team) including, but not limited to, creating "multiple accounts", engaging in "secret diplomacy", "throwing games", and/or taking part in any form of collusion or actions taken to provide an unfair advantage to oneself, and/or to any other player in the tournament, that is against the spirit of sportsmanship may result in expulsion from the tournament. The organizer has full judgment in making these decisions and may employ assistance from the Multi Hunters or Cheating/Abuse Team in assessing a situation in which there is suspicion of cheating or rule violations. You will receive a private message confirming your entrance into the tournament after you post.  
The Official Rules of A Risktaker's Race This tournament is expected to run until the end of December. Random.org will be used when randomness is needed. Introduction 70 set off on Start. 81 tiles and 38 maps ahead. Luck of the dice--be gone! With 6 1v1 games per round, you now have the power to win games and thus control your very own race towards the finish line!  Tournament Settings Settings show: Settings 
  ALL games, regardless of map, will have these settings :Standard Game TypeNuclear  Spoils Special Gameplay Fog of War ("Foggy", "Yes")No  Trench Warfare There will be NO  such rule that requires players to wait before taking their turns in Fog of War games. 30  Rounds Round LimitAny settings that are made available by Conquer Club at any time during the existence of this post and throughout game-play (until the tournament is complete) will NOT be included in any games in the tournament, because these settings were not present during the writing of these Rules.  
There will be NO  such rule that requires players to wait before taking their turns in Fog of War games. Basics of the Tournament The above, three-paged game board is a self-created game board of 82 tiles (including Start and Finish), 38 maps, and 5 realms.
In playing, each of the 70 players is represented by a figurine (like in a traditional board game), which is "placed" on the first, Start tile (located in the top right of the board) at the beginning of the tournament.
Due to the number of players and size of the board, there will be only be one figure on the board, showing what tile the leader is on. Rather, all players' positions will be tracked in the third post. Play is divided into rounds, hereon known as "rolls."
Players first play games, and then move. Like in any standard board game, players move from tile to tile towards the last, Finish tile at the bottom of the board.
But rather than moving through luck of the dice, the number of wins a player earns during a "roll" will correspond to the number of tiles that player may move forward. So, if Klaus wins 4 games in Roll 1, he would correspondingly move 4 tiles forward (having "rolled" a 4), thus landing on Monsters. Players will play games on the map corresponding to where they are located on the board at the start of a roll.
So, if Gunther is located on the Monsters tile, he will play all his 1v1 games for the current Roll on the Monsters map. If a player does not win any games in a Roll, then that player "rolls a 0" and is 
eliminated  from the tournament!
The player to first land on Finish, or the last player remaining on the board, wins! Game-play Format show: Gameplay Format 
  All games in the tournament will be 1v1 games. Players in the same position (on the same tile) on the board will play games against each other, on the map corresponding to the tile that they are on, with the aforementioned universal settings.In each roll (round), ALL players will play 6 1v1 games, regardless of how many players have landed on a particular tile. Players will receive all 6 of their invites at one time in an effort to conserve time. In cases where groupings are needed to divide players, the arrangement of players in the groupings will be determined randomly, using random.org. At the start of the tournament, the 70 players are divided into 10 groupings of 7 players. Each player will play 1 1v1 game each against the six other players, on the Classic map. (For the remaining rolls) 2 3 4 5 different  players, determined randomly.6 7 8 9 10 different  players in their grouping, determined randomly.You can stop reading here!   11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 70 Yeah, so it's all planned out.    
 
Advancing on the Board show: Advancing on the Board 
  After playing games in a roll (round), players will advance a number of spaces equivalent to the number of games won.Players who do not win any of their six games in a roll are immediately eliminated from play! When players are alone on a tile or land on free choice tiles, I will personally message them to ask what map they want to play (in other words, what group of players they want to join and play with on another tile). If there are no players on any tiles within the same realm, then the player may choose a tile that is in either the direct next or direct previous realm. In the event that all remaining players in the tournament are each on their own individual tile such that no two players on the same exact tile, then all players will be placed into a grouping of players and play games on random maps, using the random setting.  
 
How to Win show: How to Win 
  There are two ways to win the tournament.To Win "A Risktaker's Race" Be the first player to land ON the Finish space at the bottom of the board (having progressed through all five realms). OR Be the only player still in the tournament, as a result of all other players being eliminated. In the event that multiple players landed on the Finish space at the end of the same roll (round), Those players will take part in a Random map round-robin. Each of the tied players will play 1 1v1 game each against the other tied players, on random maps as determined through the Random setting, with the aforementioned universal settings. The player with the most wins after this round-robin is proclaimed champion of A Risktaker's Race! In the event that multiple players won the same number of games after the aforementioned round-robin, then those players who won the same number of games will take part in an additional round-robin. Each player will play 1 1v1 game each against the other players who have the same number of wins, on random maps as determined through the Random setting, with the aforementioned universal settings. The player with the most wins after this round-robin is proclaimed champion of A Risktaker's Race! Should multiple players once again have won the same number of games, then additional round-robins will take place in the same manner as mentioned in the previous points, until one single player is the only player with the most number of wins. That player will then be proclaimed champion of A Risktaker's Race! In the above situations, regular board play for those players who have not yet arrived at the Finish space will end, and only the round-robins will be carried out to determine the winner.  
 
Policy for Players Failing to Join Games show: Policy for Players Failing to Join Games 
  The organiser has full judgment in each case of a player not joining games.The player in question is removed from the tournament, and any games that were to begin or did begin are considered unimportant and are disregarded for any tournament purposes.  
 
The Ultimate Clarification: Example of Play show: Example 
  Roll 1 Roll 2  
GA Medal Awaiting Approval: "The Diablo Feat"   show: The Diablo Feat 
  Upon Tournament Director approval, the player who "rolls the most 6s" (most frequently wins all 6 games during a round) throughout the entire tournament earns "The Diablo Feat" General Achievement Medal.A player may only be awarded this medal if he has, at least three times , won all 6 games during a round.  
 
That does it for the Rules, and thanks for checking out this tournament and I most certainly hope you'll join the race!
Have a great day, if you have any questions feel free to ask, I'm standing by,
James  
FAQ Regarding the Tournament show: FAQ 
  What happens if all the remaining players are alone on a tile; where will they play? Who chooses the map on a free of choice-tile?  
To join, just make sure you're a premium member and post "I'm in." (Or something like that  
 )