qwert wrote:""by greenoaks on Sun Jul 10, 2011 4:19 pm
unique defeats are unique defeats. why limit it to only those from 3+ player games ?""
yes i see, i dont know why i put 2 player minimum, maybe whas some discussion, and i put 2 unique opponents.
Well if these be accepted,maybe we will have some personal topic to discuss abouth these medal implementation( who know when will these been submited)
There has been some discussion about keeping 2 player games, awards seperate from others because the strategies and other factors differ significantly. I am guessing that is part of why a limit was proposed?
From my perspective, I play almost solely 1 vs 1.. though I have not played much of anything for a few months. I have always found 1 vs1 to be a decent, quick way to learn a map's basic structure and rules. However, I would never pretend that the strategies are the same for multiple player games.
On that regard, though I see a 4 person as more of a dividing line.. though that might be highly debatable. 2 player, 3 player and group play each seem to have different strategies, but once you get past 3, the strategies seem to essentially merge...t hough the intensity and some luck factors, etc differ. (not saying they are the same, just more similar than 3 player or 2 player).
2 player are often a lot luck, though strategy certainly applies.
3 player can be either a true 3 way game or can wind up being 1 versus 2.
4 player and more, to contrast are always multiple strategies.