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there is no reason to wait for a potential back to back trade in 2 turns with just 33% chances happening. there is no reason not to be as strong as you can potentially get trading a rainbow. You don't know what your opponents will trade by then, they can be up to 4 on the oposing team trading and keeping 4 spoils in hand is plain stupid. trading asap helps you target someone your teammates will probably be able to finish off.AyeTrain wrote:There are good arguments both ways: the only reason to wait until 5 is so that you have 3 on the following turn (assuming you take a territory, of course). My thought is that you get your troops and may have another set immediately, back to back (which could be very helpful if your situation suddenly gets bad). If you turn the 3 in immediately, you may go 5 turns before you can turn in again, and lots of things can happen in 5 turns. If you hold your 3, you can turn in every 3 turns.
But that's just my general rule. If I'm in danger of elimination I turn in whenever I can, not only to get the troops but to make myself a less tempting target. Likewise, if I really need to win this coming battle, or need a show of force on the border, then I'll turn in cards.

This is number one.SirSebstar wrote:one reason to wait can be to synchonice your sets to kill a player...if nothing better to do, then cash in..

in that case, cash and drop most part on your mate that will most likely have the next good set and will be in position to do the kill.SirSebstar wrote:one reason to wait can be to synchonice your sets to kill a player...if nothing better to do, then cash in..

yes, I think your reason 1 is kind of true but you need to have a huge advace to take a risk for so little and if you have a big advance you might as well get over it quicker.Koganosi wrote:Can find 3 reasons:
This is number one.SirSebstar wrote:one reason to wait can be to synchonice your sets to kill a player...if nothing better to do, then cash in..
Number 2 is:
Your certain you can get some lands in wich your cards have the same name, aka your cards will turn bold and you can get more bonus of them.
Number 3 is:
Your certain that you can eliminate a players with 3 or more cards. Wich possible would give you the chance of a double cash and more troops on the board. This one can especially fair really good if you take a player with 4 cards down. Good odds on 2 sets. I sometimes use this tactic. I find myself doing it more often then reason 1 and 2.
Even though I agree with you, more troops on the board is always better. You could think about keeping them if its not a rainbow set. But with a rainbow insta cash normally.
Urs
Koganosi



If he can kill you, is because the spoils were necessary.betiko wrote:Not only attackwise, but if you really don't plan on using them for attack they always come in handy for defense. Also, you never know what can happen and if opponents get lucky and eliminate you by the time it's your next turn.
Exactly, if you don't know, why change so fast? Maybe, is just me, but when I see a player with 3 or more spoils, I always think he has a rainbow set and that he'll change it. So, I have to be more cautious during this turns. But when he has less than 3 spoils, I much more aggressive, as he can't have anything. So for me, the spoils are basically to recover things that the dice has spoiled.betiko wrote:there is no reason not to be as strong as you can potentially get trading a rainbow. You don't know what your opponents will trade by then
Nope, if you do it before, they have much more chances to defend. If you wait, they can't be sure ofbetiko wrote:in that case, cash and drop most part on your mate that will most likely have the next good set and will be in position to do the kill.SirSebstar wrote:one reason to wait can be to synchonice your sets to kill a player...if nothing better to do, then cash in..
I have seen, this strategy in action many times with good results, it's very useful in conquest maps, like Oasis.betiko wrote:yes, I think your reason 1 is kind of true but you need to have a huge advace to take a risk for so little and if you have a big advance you might as well get over it quicker.
If you have already, a rainbow set, technically they are already in the board, in fact they are more dangerous, because they are like omnipresent troops, you can put them where you want, and start your attacks directly.Koganosi wrote:Even though I agree with you, more troops on the board is always better. You could think about keeping them if its not a rainbow set. But with a rainbow insta cash normally.
True, but with a little of bad luck, you'll just hand the control over your enemy, and you won't be even able to catch up. That's why I wouldn't say 9/10 times, but 7 out of 10 or even 6 out of 10.Jippd wrote:I agree with kogo though for the most part I will cash a ten set. Usually to control the map is to control not only where you deploy but where your opponents deploy. If you play aggressive usually it results in your opponents needing to play catch up. I would say I cash a ten set 9/10 times as soon as I can in flat rate.
I think, he meant it, in the same way when people tell to noobs "never attack 2v1 or 3v2", but then you can find like 30 reason of why you SHOULD make 2v1or 3v2 attacks. Trading immediately just because you have a set of 10, like it is a golden rule, doesn't make sense. All depends on the circumstances.betiko wrote:I've just been told "only noobs trade straight away". I'd agree with that on escalating with someone always trading no matter what.
