Moderator: Cartographers
Coleman wrote:I think it is okay to have 1 territory be worth 5, but it would have to have 33 other territories touching it.
Or you could look at it as (34 - (touching continents)) territories touching it. Regardless I doubt something like that could or would be happening on this map.
The most you could make the citadel be worth right now is 1 extra without a bunch of people getting on your case about it.
dominationnation wrote:Coleman wrote:I think it is okay to have 1 territory be worth 5, but it would have to have 33 other territories touching it.
Or you could look at it as (34 - (touching continents)) territories touching it. Regardless I doubt something like that could or would be happening on this map.
The most you could make the citadel be worth right now is 1 extra without a bunch of people getting on your case about it.
he could make it 2 or 3 if he made it start neutral every time
I dont know but either way by the time this map is ready for play it will have been put inColeman wrote:dominationnation wrote:Coleman wrote:I think it is okay to have 1 territory be worth 5, but it would have to have 33 other territories touching it.
Or you could look at it as (34 - (touching continents)) territories touching it. Regardless I doubt something like that could or would be happening on this map.
The most you could make the citadel be worth right now is 1 extra without a bunch of people getting on your case about it.
he could make it 2 or 3 if he made it start neutral every time
Are those changes actually in right now or were they lack just showing what they could look like?
plysprtz wrote:this is called block land but there is clearly a hexagon in the middle hmmm
pepperonibread wrote:Looks pretty cool right now. Can the airports attack each other?
dominationnation wrote:did you even look at the map?map wrote:all airports can attack each other
lolpepperonibread wrote:dominationnation wrote:did you even look at the map?map wrote:all airports can attack each other
I'll admit it. I'm a retard.
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