thenobodies80 wrote:The soldiers remind me MTW. Perhaps you took them from that game? In that case be careful because they are copyrighted images and in that case they must be changed.
you know this great game?!

they are from mod for RTW/BI, the models/pictures of warriors are made new and I worked on this mod. so I do not think that Creative Assembly has rights on them.?
pamoa wrote:four digits because of the colour code in front specially now we have three kind of greens
even five because such a big map can be a long lasting game with armies going over 1000
so to avoid overlapping in each row you have to move up one army number each two
and then you have a naming problem in the sense some cannot be read
ok, but what about older maps? no one has enough space for 4/5 numbers... what will become later, 20 players games? and 6/7 numbers? I know it is not your conceive
pamoa wrote:try the legend smaller
or ask for supersize
more than 120 playable regions justify it
I hate supersized maps, but I will ask for it then...
pamoa wrote:3. William The Bastard, London, both Harolds and Loefwines Earldoms
I see now what do you think. but this is misunderstanding. it wants be:
3. William the Bastard, London, Harolds Earldom and Leofwines Earldom.
thank you guys for comments.
nobodies, please I have two questions now:
1, what about warriors pictures when I explained from where they are?
2, could I go with supersize?
Oneyed
EDIT: I am looking at topic about digital numbers and there are still 3 numbers as demand. come on guys, this new idea about 12 and more players brings next limitation to map making. when somebody thought about more players did he think also about bigger standard size for maps? or why not to do new category - maps for 12 and more players. btw, no one old has enough space for 8888s or 88888s.