Moderator: Cartographers

 MagnusGreeol
				MagnusGreeol
			























 
			MagnusGreeol wrote:Awesome General, Just throwing this out there, Is it at all possible, and I'd need Your opinion Gen.- If on the bottom of map where the Alamo entrance is, to either side where the instructions are, could be made to look like the wall of the Alamo ,, same whitish color might make the instructions stand out a bit more , So the entire bottom of map would be the wall and Alamo entrance ? I only say this because the instructions get clouded by the darker coloring,, Still like the rope boarder though '') Alot of time spent Gen.- Awesome work and dedication Bro--
 generalhead
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		isaiah40 wrote:1. This is more game-play, but Ceza looks like it can also attack Smith. Draw in a border so that it doesn't look like it does.
 isaiah40
				isaiah40
			













 
		isaiah40 wrote:This still needs to be addressed!isaiah40 wrote:1. This is more game-play, but Ceza looks like it can also attack Smith. Draw in a border so that it doesn't look like it does.
 generalhead
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 MagnusGreeol
				MagnusGreeol
			























 
			 generalhead
				generalhead
			




















 
		 generalhead
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		generalhead wrote:Do you think I need to make the characters and/ or the cannons smaller?
 isaiah40
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 cairnswk
				cairnswk
			








 
		isaiah40 wrote:generalhead wrote:Do you think I need to make the characters and/ or the cannons smaller?
No they are fine. One thing that is hard to see are the outerglows on the cannonballs, some i can see others I can not. Maybe make the cannonballs colored then it will be easier to see.
The Chapel color in the legend does not match the color on the map, the same with hospital - which is also hard to see on the map itself.




 RedBaron0
				RedBaron0
			


























 
			Interesting idea... I like it!RedBaron0 wrote:
I disagree also with colored canon balls... all puns aside its gonna look pretty bad. I would suggest renaming territories with canons (i.e. Mexican Canon #1; Texan Canon #3, etc.) in them and then placing colored flags with the canon number in it for the targets.

 DearCyrus
				DearCyrus
			

 
		isaiah40 wrote:The Chapel color in the legend does not match the color on the map, the same with hospital - which is also hard to see on the map itself.
cairnswk wrote:generalhead...can you examine the kerning on the legend instructions font...it seems quite erratic in places i.e. some letters squashed up against others with large spaces in between others.
RedBaron0 wrote:
While I agree about the characters, the canons could be a might bit smaller, they're size makes it look like they could blow a hole in the world let alone a stone wall...
I disagree also with colored canon balls... all puns aside its gonna look pretty bad. I would suggest renaming territories with canons (i.e. Mexican Canon #1; Texan Canon #3, etc.) in them and then placing colored flags with the canon number in it for the targets.
 generalhead
				generalhead
			




















 
		 
   
   what's the difference between flags and balls?  Although it should be ok either way, you just have to figure out if you want a pile of balls, or a single larger ball to fit the numbers on.
  what's the difference between flags and balls?  Although it should be ok either way, you just have to figure out if you want a pile of balls, or a single larger ball to fit the numbers on.    Decisions, decisions...
   Decisions, decisions...


 RedBaron0
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 generalhead
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 RedBaron0
				RedBaron0
			


























 
			RedBaron0 wrote:You may wanna think about getting your balls off the map entirely... something like a crater, or even a uniform pile of exploding balls for all targets.
Also for clarity I think labeling the canons with their country's owner will go a long way towards preventing confusion. (ie Mexican Canon 1 & Texan Canon 1) Then the corisponding target labels can be "M1 & T1."
Oh and one last asthetic addition that is totally up to you, but I'd say the Lone Star flag oughta be on here somewhere!
 generalhead
				generalhead
			




















 
		RedBaron0 wrote:Oh and one last asthetic addition that is totally up to you, but I'd say the Lone Star flag oughta be on here somewhere!

 isaiah40
				isaiah40
			













 
		isaiah40 wrote:RedBaron0 wrote:Oh and one last asthetic addition that is totally up to you, but I'd say the Lone Star flag oughta be on here somewhere!
If you do this, make sure it is the 1836 flag:
This flag had the Mexican emblem removed and 1824, the year of the Mexican Constitution placed on the flag as a reminder to the Mexican government to adhere to the constitution.
A bit more info.



 RedBaron0
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			 generalhead
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 RedBaron0
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			RedBaron0 wrote:I barely noticed the mark you put down for the new targets, I guess your balls still catch my eye first and foremost. :blink: yeah, I said it.]
 I new you would miss the balls on the map.
 I new you would miss the balls on the map.   
 RedBaron0 wrote:I do honestly think a tinyish explosion is gonna be your best bet here.
 generalhead
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 degaston
				degaston
			













 
		degaston wrote:A couple of comments:
1. How about adding a blur to the cannon balls to show motion and help direct people's eyes back to the source?
2. The dirt explosions look a little too much like rain clouds.
3. Shouldn't at least some of the cannons be firing?
 generalhead
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 koontz1973
				koontz1973
			




















 
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