Moderator: Community Team
Stephan Wayne wrote:Every day is Fool's Day on CC.
I was wondering the same. Also, how to find active campaigns?waauw wrote:and how would one go about finding the list of open campaigns?

I'll have it looked at thank you.concrete wrote:I tried to make a feudal campaign with 6 players, 4 rounds, 1 game per round. No matter what I tried, it always came back as ERROR, THIS MAP CANNOT HAVE MORE THEN 6 PLAYERS. I tried lowering it to 4 players and it said the same thing. What am I doing wrong here?


Users will hopefully self promote their own open campaigns (perhaps in callouts?)grt wrote:I was wondering the same. Also, how to find active campaigns?waauw wrote:and how would one go about finding the list of open campaigns?

You don't. That's the whole betting thing. All of the players put the credits in, and who wins, win all the credits in the pot. Simple as that.codierose wrote:if i have no credits how do i join these campaigns

Yeah you would have to earn, win, or purchase credits to participate.dakky21 wrote:You don't. That's the whole betting thing. All of the players put the credits in, and who wins, win all the credits in the pot. Simple as that.codierose wrote:if i have no credits how do i join these campaigns


I'm pretty sure it's not some massive conspiracy to rob people lolcodierose wrote:get you now just another way to rob people on this site. Has the massive increase in membership fees not enough. f*ck this. What happens to the credits not handed out in prizes

Well, of course you wouldn't pay 100 to win 100. But, in your example, if you pay 100 to win 500 that still leaves 500 out there.IcePack wrote:As far as the credits go, I'm fairly certain it does not go to the organizer. Not 100% sure, I know all my tests I was maximizing the prize as planned incentives for people to sign up . Don't know why anyone would sign up for a tournament where 10 people pay 100 credit (1000 total) and prize is only 100. That sounds pretty stupid if you ask me.
Why wouldn't you maximize the prizes for the campaign?


Well that ain't right you shouldn't be able to create a game that requires credits and no prize. I see what I did but my assumption was minimum prize would be the collective pot. If, as the host, I decided to give extra then that is ok. I see no way to cancel this campaign.Ffraid wrote:IcePack wrote:Just as the first example that came up: 50C Campaign. Entry: 50 credits. No prize at all, that I can see.
That's the way I thought it was too. Seems like this was not tested very well.grt wrote:Well that ain't right you shouldn't be able to create a game that requires credits and no prize. I see what I did but my assumption was minimum prize would be the collective pot. If, as the host, I decided to give extra then that is ok. I see no way to cancel this campaign.Ffraid wrote:IcePack wrote:Just as the first example that came up: 50C Campaign. Entry: 50 credits. No prize at all, that I can see.
I think there are a few refinements that need to be made.

It literally has a place where you select the prize, if you don't pay attention to the game creation page for your own campaign, sounds like it's a user issue.shoop76 wrote:That's the way I thought it was too. Seems like this was not tested very well.grt wrote:Well that ain't right you shouldn't be able to create a game that requires credits and no prize. I see what I did but my assumption was minimum prize would be the collective pot. If, as the host, I decided to give extra then that is ok. I see no way to cancel this campaign.Ffraid wrote:IcePack wrote:Just as the first example that came up: 50C Campaign. Entry: 50 credits. No prize at all, that I can see.
I think there are a few refinements that need to be made.

I'm an experienced tournament organiser with well over 100 tournaments under my belt, but I still sometimes make mistakes when creating games. It happens, for a variety of reasons. That's why things like this need to have options for going back and editing and/or deleting.IcePack wrote:It literally has a place where you select the prize, if you don't pay attention to the game creation page for your own campaign, sounds like it's a user issue.shoop76 wrote:That's the way I thought it was too. Seems like this was not tested very well.grt wrote:Well that ain't right you shouldn't be able to create a game that requires credits and no prize. I see what I did but my assumption was minimum prize would be the collective pot. If, as the host, I decided to give extra then that is ok. I see no way to cancel this campaign.Ffraid wrote:IcePack wrote:Just as the first example that came up: 50C Campaign. Entry: 50 credits. No prize at all, that I can see.
I think there are a few refinements that need to be made.
Not being able to delete is another thing, I'll check into that.

Which is why I said....Dukasaur wrote:I'm an experienced tournament organiser with well over 100 tournaments under my belt, but I still sometimes make mistakes when creating games. It happens, for a variety of reasons. That's why things like this need to have options for going back and editing and/or deleting.IcePack wrote:It literally has a place where you select the prize, if you don't pay attention to the game creation page for your own campaign, sounds like it's a user issue.shoop76 wrote:That's the way I thought it was too. Seems like this was not tested very well.grt wrote:Well that ain't right you shouldn't be able to create a game that requires credits and no prize. I see what I did but my assumption was minimum prize would be the collective pot. If, as the host, I decided to give extra then that is ok. I see no way to cancel this campaign.Ffraid wrote:IcePack wrote:Just as the first example that came up: 50C Campaign. Entry: 50 credits. No prize at all, that I can see.
I think there are a few refinements that need to be made.
Not being able to delete is another thing, I'll check into that.
Not being able to delete is another thing, I'll check into that.
