[CC6] Rd 1- RET v KNT: 23-14- RET wins 15 March 2016 - FINAL

Finished challenges between two competitive clans.

Moderator: Clan Directors

Forum rules
Please read the Community Guidelines before posting.
Post Reply
User avatar
The_Samurai
Posts: 1025
Joined: Wed Nov 17, 2010 7:38 am

[CC6] Rd 1- RET v KNT: 23-14- RET wins 15 March 2016 - FINAL

Post by The_Samurai »

Contacts : Timing :
  • Set 1 - Due 13th January
    Games per clan:
    3 Doubles, 3 Triples & 3 Quads
    + Tiebreaker – Triples on Classic, sunny, chained, no spoils
  • Set 2 - Due 27th January
    Games per clan:
    3 Doubles, 3 Triples & 3 Quads
Rules of Engagement:
  • Only game types allowed are "Teams" (Polymorphic is not considered a team game)
    All games must have automatic initial troop deploy (no manual)
    All games must be sequential (no freestyle)
    All games must have 24 hour round length (no speed)
    All spoils are allowed except zombie spoils
    All forts are allowed except "No Forts".
    Trench is permitted in a maximum of 50% of home games.
    Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) - e.g. 1 dubs + 1 trips is ok, 2 trips is not possible
    Beta maps are not allowed
    Each clan will pick the map and settings for exactly half of the games
    Games will be exchanged in 2 sets
    At least half of the quads games will be exchanged in the first set.
The 12 Hour Fog Rule will be in effect: The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks. if the rule is broken, the offending team has to reveal what was conquered (if any) and those terrs that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn;

New settings that are implemented after the start of the Cup will be excluded from wars.
Players can participate in a maximum of 14 games in total (excluding tiebreaker)
All other rules as per the main thread: viewtopic.php?f=441&t=215510

*The changes from the standard rules are highlighted in red.
Last edited by The_Samurai on Wed Mar 16, 2016 1:51 am, edited 12 times in total.
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
User avatar
DaveH
Posts: 1595
Joined: Sun Dec 06, 2009 9:12 am
Gender: Male
Location: Torquay, Devon

Re: [CC6] Round 1 - RET v KNT

Post by DaveH »

The Knights Templar (KNT) agree with these rules of engagement.

Good Luck RET!

Dave
Image
User avatar
Lindax
Tournament Director
Tournament Director
Posts: 11222
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered

Re: [CC6] Round 1 - RET v KNT

Post by Lindax »

Approved as I read it just now.

Lx
"Winning Solves Everything" - Graeko
User avatar
Lindax
Tournament Director
Tournament Director
Posts: 11222
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered

Re: [CC6] Round 1 - RET v KNT

Post by Lindax »

Lindax wrote:Approved as I read it just now.

Lx
Oops, except for the tie-breaker game. This has to be: Triples on Classic, sunny, chained, no spoils

Lx
"Winning Solves Everything" - Graeko
User avatar
The_Samurai
Posts: 1025
Joined: Wed Nov 17, 2010 7:38 am

Re: [CC6] Round 1 - RET v KNT

Post by The_Samurai »

Lindax wrote:Oops, except for the tie-breaker game. This has to be: Triples on Classic, sunny, chained, no spoilsLx
My bad - sorry. The tie-breaker game has been updated accordingly.
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
User avatar
Lindax
Tournament Director
Tournament Director
Posts: 11222
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered

Re: [CC6] Round 1 - RET v KNT

Post by Lindax »

Ok thanks. Approved as quoted.
op
The_Samurai wrote:Contacts : Timing :
  • Set 1 - Due 13th January
    Games per clan:
    3 Doubles, 3 Triples & 3 Quads
    + Tiebreaker – Triples on Classic, sunny, chained, no spoils
  • Set 2 - Due 27th January
    Games per clan:
    3 Doubles, 3 Triples & 3 Quads
Rules of Engagement:
  • Only game types allowed are "Teams" (Polymorphic is not considered a team game)
    All games must have automatic initial troop deploy (no manual)
    All games must be sequential (no freestyle)
    All games must have 24 hour round length (no speed)
    All spoils are allowed except zombie spoils
    All forts are allowed except "No Forts".
    Trench is permitted in a maximum of 50% of home games.
    Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) - e.g. 1 dubs + 1 trips is ok, 2 trips is not possible
    Beta maps are not allowed
    Each clan will pick the map and settings for exactly half of the games
    Games will be exchanged in 2 sets
    At least half of the quads games will be exchanged in the first set.
The 12 Hour Fog Rule will be in effect: The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks. if the rule is broken, the offending team has to reveal what was conquered (if any) and those terrs that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn;

New settings that are implemented after the start of the Cup will be excluded from wars.
Players can participate in a maximum of 14 games in total (excluding tiebreaker)
All other rules as per the main thread: viewtopic.php?f=441&t=215510

*The changes from the standard rules are highlighted in red.
Lx
"Winning Solves Everything" - Graeko
User avatar
Lindax
Tournament Director
Tournament Director
Posts: 11222
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered

Re: [CC6] Round 1 - RET v KNT

Post by Lindax »

Lindax wrote:Ok thanks. Approved as quoted.
op
The_Samurai wrote:Contacts : Timing :
  • Set 1 - Due 13th January
    Games per clan:
    3 Doubles, 3 Triples & 3 Quads
    + Tiebreaker – Triples on Classic, sunny, chained, no spoils
  • Set 2 - Due 27th January
    Games per clan:
    3 Doubles, 3 Triples & 3 Quads
Rules of Engagement:
  • Only game types allowed are "Teams" (Polymorphic is not considered a team game)
    All games must have automatic initial troop deploy (no manual)
    All games must be sequential (no freestyle)
    All games must have 24 hour round length (no speed)
    All spoils are allowed except zombie spoils
    All forts are allowed except "No Forts".
    Trench is permitted in a maximum of 50% of home games.
    Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) - e.g. 1 dubs + 1 trips is ok, 2 trips is not possible
    Beta maps are not allowed
    Each clan will pick the map and settings for exactly half of the games
    Games will be exchanged in 2 sets
    At least half of the quads games will be exchanged in the first set.
The 12 Hour Fog Rule will be in effect: The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks. if the rule is broken, the offending team has to reveal what was conquered (if any) and those terrs that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn;

New settings that are implemented after the start of the Cup will be excluded from wars.
Players can participate in a maximum of 14 games in total (excluding tiebreaker)
All other rules as per the main thread: viewtopic.php?f=441&t=215510

*The changes from the standard rules are highlighted in red.
Lx
This means that you can now apply for privileges in the appropriate thread....

Lx
"Winning Solves Everything" - Graeko
User avatar
The_Samurai
Posts: 1025
Joined: Wed Nov 17, 2010 7:38 am

Re: [CC6] Round 1 - RET v KNT: 0-0

Post by The_Samurai »

Thanks Lx. Privs requested.
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
User avatar
DaveH
Posts: 1595
Joined: Sun Dec 06, 2009 9:12 am
Gender: Male
Location: Torquay, Devon

Re: [CC6] Round 1 - RET v KNT: 0-0

Post by DaveH »

Round 1 - KNT Home Games

3 Doubles
Game 16255985 AoR2 - BarkingAjax, DaveH
Game 16255986 Feudal Epic - MarktheMenace, Sotan
Game 16254304 Dawn Of Ages - Ratrin, Tank21

3 Triples
Game 16254312 Far East - molespe, andypl0nd0n, bdb
Game 16254314 WWII Poland - generalmighty, molespe, copacetik
Game 16254316 Indochina - Ratrin, farinelli, zhibby

3 Quads
Game 16254321 Cricket - MarktheMenace, Sotan, jaxdadio, tbott
Game 16254326 Baltic Crusades - Bullet Justice, Rockiesman, curiousone1, templeyard
Game 16254329 Castle Lands - andypl0nd0n, MarktheMenace, K-Pak, phanton

(Just reissued the two doubles games that mistakenly had round limits and MarktheMenace replces Kisti in Conquer Rome)
Last edited by DaveH on Fri Jan 15, 2016 7:51 am, edited 2 times in total.
Image
User avatar
The_Samurai
Posts: 1025
Joined: Wed Nov 17, 2010 7:38 am

Re: [CC6] Round 1 - RET v KNT: 0-0

Post by The_Samurai »

___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
User avatar
iAmCaffeine
Posts: 11699
Joined: Mon Apr 01, 2013 5:38 pm

Re: [CC6] Round 1 - RET v KNT: 0-0

Post by iAmCaffeine »

Still early days by the looks, pretty close.
Image
User avatar
DaveH
Posts: 1595
Joined: Sun Dec 06, 2009 9:12 am
Gender: Male
Location: Torquay, Devon

Re: [CC6] Round 1 - RET v KNT: 4-1

Post by DaveH »

Second Set Created

3 Doubles
Game 16298306 Cricket - MarktheMenace, Sotan
Game 16298307 AoR3 - DaveH, BarkingAjax
Game 16298308 Battle For Iraq! - andypl0nd0n, Ratrin

3 Triples
Game 16298310 Feudal Epic - MarktheMenace, Sotan, tbott
Game 16298311 Conquer Rome - BarkingAjax, Ratrin, Sotan
Game 16298312 WWII Poland - molespe, generalmighty, templeyard

3 Quads
Game 16298313 Supermax: Prison Riot! - K-Pak, Tank21, andypl0nd0n, farinelli
Game 16298316 Oasis - generalmighty, zhibby, copacetik, K-Pak
Game 16298318 Middle Ages - phanton, generalmighty, Ratrin, bdb
Image
User avatar
Lindax
Tournament Director
Tournament Director
Posts: 11222
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered

Re: [CC6] Rd 1- RET v KNT: 23-14- RET wins 15 March 2016 - F

Post by Lindax »

Privileges removed, databases updated, medals issued, topic moved.

Lx
"Winning Solves Everything" - Graeko
Post Reply

Return to “Complete Challenges”