Moderator: Cartographers

 HitRed
				HitRed
			


























 
		HitRed wrote:Only one issue - visually and intrinsically I thought Rum could attack Jerusalem. Most players will also be confused. Straighten that out somehow and it's gold!
CHAMPOS wrote:Can you play more than 4 games in beta?


 iancanton
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 HitRed
				HitRed
			


























 
		
 CHAMPOS
				CHAMPOS
			



 
		CHAMPOS wrote:What are you thinking when you say key crossroads? Any ideas.

 HitRed
				HitRed
			


























 
		
 Mad777
				Mad777
			

































 
		HitRed wrote:CHAMPOS wrote:What are you thinking when you say key crossroads? Any ideas.
Currently, Jerusalem is a Cul De Sac. It is a neutral behind another starting neutral, that leads nowhere. Consider the northern part of Ayyubid being given to the territory of Jerusalem. Touching Rum, Ilkhanare, Abbasid, Ayyubid and maybe Arabian Tribes.

 CHAMPOS
				CHAMPOS
			



 
		
 Mad777
				Mad777
			

































 
		
 HitRed
				HitRed
			


























 
		
 Mad777
				Mad777
			

































 
		Mad777 wrote:Also, posted this in one of our Beta game:
I think Gibraltar needs a pass too, otherwise it makes the north Africa a "cul the sac" as well, and where players can be trap from one guard territ only (Ayyubid Caliphate)

 HitRed
				HitRed
			


























 
		HitRed wrote:Mad777 wrote:Also, posted this in one of our Beta game:
I think Gibraltar needs a pass too, otherwise it makes the north Africa a "cul the sac" as well, and where players can be trap from one guard territ only (Ayyubid Caliphate)
As shown in the thread Catholic and Islamic bonuses would never be taken. Islamic is hard enough as it reaches all the way to above India. So far I really like the 3 area playing style each with a little sub bonus inside.
HitRed

 Mad777
				Mad777
			

































 
		Mad777 wrote:HitRed wrote:Mad777 wrote:Also, posted this in one of our Beta game:
I think Gibraltar needs a pass too, otherwise it makes the north Africa a "cul the sac" as well, and where players can be trap from one guard territ only (Ayyubid Caliphate)
As shown in the thread Catholic and Islamic bonuses would never be taken. Islamic is hard enough as it reaches all the way to above India. So far I really like the 3 area playing style each with a little sub bonus inside.
HitRed
when you play type of map like this with 4 players or more you donāt think of taking bonuses anyway, if this map is intended to benefit 2-3 players game type then i see your point however map should be viable in most all type, shouldnāt?

 HitRed
				HitRed
			


























 
		
 Vlasov
				Vlasov
			












 
		Vlasov wrote:I'm currently active in two games in Beta -- one HolyWars game (15869133) and one of my own scenarios (15869208). I've been eliminated in another scenario (15869154) with bots, but the remaining bots are "stuck" and the game won't end.
I tried to join another HolyWars game (15869182), but it said I'm already playing 4 games and I can't add another unless I upgrade to Premium.
I'm a premium member in the primary CC version. What gives?

 Mad777
				Mad777
			

































 
		
 CHAMPOS
				CHAMPOS
			



 
		
 HitRed
				HitRed
			


























 
		CHAMPOS wrote:what about this...

 HitRed
				HitRed
			


























 
		
 Donelladan
				Donelladan
			





























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 Fuchsia tude
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