Concise description:
- add new setting when u create the game, Capital, should be picked at the starting turn, like what we do in Manual setup, we drop each troops, but here u pick the capital.
Specifics/Details:
- For example, if i played a Classic game, i've regions, i picked London as my capital, in each turn, i would receive +1 deploy there, if was taken, the new player wouldn't receive it. Only me if retained it
How this will benefit the site and/or other comments:
- it would add further excitement for Team games, if we wish to discuss this idea, IF each player pick their capital, so it would add new team strategy and it would cut the effect of starting bad dice, or who is playing first. OR if a capital made randomly not by our choice, there are plenty of ideas here to make this happens.. We can also discuss if it's +3 or +5 further deploys but if the capital taken and return within 1-3 turns, the the game is over (this should be only if 1 capital per each team, not ALL players in team) ..