I hope they can the mothership.lduke1990 wrote:SC2 is still in alpha, Blizzard has gone on record saying that there is still some balancing to do between the races.
Moderator: Community Team
No its just stupid how they get one strong thing only. Zerg I think are getting swarmier.Anarchist wrote:Dont mess with the mother ship!
dont remember everything it does, but you know the Protoss will have the most advanced technology. Terrans are adaptable, and the Zerg... Hell, they need a psychiatrist.
"So how are you feeling today?"

I'm actually more pissed by the fact that Zerglings can now explode. This means, obviously, that they have taken away the Infested Terran which, IMO, doesn't make much sense.unriggable wrote:Some of the units in SC2 bother me, like that thing that only has shields when it takes large amounts of hits, and that thing that deals more damage the longer it atacks something.
Really? I find that these new 'banelings' are a pretty cool addition to the game.XenHu wrote:I'm actually more pissed by the fact that Zerglings can now explode. This means, obviously, that they have taken away the Infested Terran which, IMO, doesn't make much sense.unriggable wrote:Some of the units in SC2 bother me, like that thing that only has shields when it takes large amounts of hits, and that thing that deals more damage the longer it atacks something.
-X

I find them redundant. Why make Zerglings explode when you have Infested Terrans? I'm going to assume it has something to do with the storyline, but still.unriggable wrote:Really? I find that these new 'banelings' are a pretty cool addition to the game.XenHu wrote:I'm actually more pissed by the fact that Zerglings can now explode. This means, obviously, that they have taken away the Infested Terran which, IMO, doesn't make much sense.unriggable wrote:Some of the units in SC2 bother me, like that thing that only has shields when it takes large amounts of hits, and that thing that deals more damage the longer it atacks something.
-X
You're right, it doesn't fit the storyline, but still its really annoying having to go through the whole 'infest a command center' process just for some exploding units, so I think banelings is blizzard's attempt at making them more common.XenHu wrote:I find them redundant. Why make Zerglings explode when you have Infested Terrans? I'm going to assume it has something to do with the storyline, but still.unriggable wrote:Really? I find that these new 'banelings' are a pretty cool addition to the game.XenHu wrote:I'm actually more pissed by the fact that Zerglings can now explode. This means, obviously, that they have taken away the Infested Terran which, IMO, doesn't make much sense.unriggable wrote:Some of the units in SC2 bother me, like that thing that only has shields when it takes large amounts of hits, and that thing that deals more damage the longer it atacks something.
-X
-X

I can understand why you guys are angry that they replaced infested terrans, but it seems logical to have terrans come from infested terran buildings only (they can't be made from zerg buildings, that's just stupid). So since infeted terrans only come from this rare scenario, wouldn't it make sense to replace that unit entirely?GeneralUnderhill wrote:Of course, they could just have more infected Terran units and eliminate the banelings entirely.

Wayne wrote:Wow, with a voice like that Dancing Mustard must get all the babes!
Garth wrote:Yeah, I bet he's totally studly and buff.
Yeah, but I don't think the infested terran was made just for laughs, it was made as a competitive measure like everything else. But I guess you're right in that it is pretty hard to infest conquerclub.Dancing Mustard wrote:They should make the 'infest' unit a happy little gimmick. Realistically, infesting a CC wasn't viable in full-blown competitive play (only casual). As such I'd be happy if they kept the feature (which was fun and flavoursome) but made resulting unit(s) fun gimmicks, rather than essential additions to the Zerg's forces...

I hate that game with a fucking passionDmunster wrote:Bah. Dawn of War crushes SC hands down. It, graphically, looks even better than SC2. Warhammer 40'000 based RTS with 6 playable races (Space Marine, Imperial Guard, Chaos, Eldar, Orc, Tau, Necron). The best RTS I have ever played. Made by Relic who also makes Call Of Heros which tons of people love yet I have yet to play. http://www.dawnofwargame.com/homepage.php
Dukasaur wrote:Your obsession with mrswdk is really sad.saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.
ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
The tabletop game or the computer game? I'd play the tabletop game if it wasn't so god damned expensive.DirtyDishSoap wrote:I hate that game with a fucking passionDmunster wrote:Bah. Dawn of War crushes SC hands down. It, graphically, looks even better than SC2. Warhammer 40'000 based RTS with 6 playable races (Space Marine, Imperial Guard, Chaos, Eldar, Orc, Tau, Necron). The best RTS I have ever played. Made by Relic who also makes Call Of Heros which tons of people love yet I have yet to play. http://www.dawnofwargame.com/homepage.php

The computer game, it lacks stradegy compared to SCunriggable wrote:The tabletop game or the computer game? I'd play the tabletop game if it wasn't so god damned expensive.DirtyDishSoap wrote:I hate that game with a fucking passionDmunster wrote:Bah. Dawn of War crushes SC hands down. It, graphically, looks even better than SC2. Warhammer 40'000 based RTS with 6 playable races (Space Marine, Imperial Guard, Chaos, Eldar, Orc, Tau, Necron). The best RTS I have ever played. Made by Relic who also makes Call Of Heros which tons of people love yet I have yet to play. http://www.dawnofwargame.com/homepage.php
Dukasaur wrote:Your obsession with mrswdk is really sad.saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.
ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
Agree, especially those uber-units like the baneblade that were impossible to take down.DirtyDishSoap wrote:The computer game, it lacks stradegy compared to SCunriggable wrote:The tabletop game or the computer game? I'd play the tabletop game if it wasn't so god damned expensive.DirtyDishSoap wrote:I hate that game with a fucking passionDmunster wrote:Bah. Dawn of War crushes SC hands down. It, graphically, looks even better than SC2. Warhammer 40'000 based RTS with 6 playable races (Space Marine, Imperial Guard, Chaos, Eldar, Orc, Tau, Necron). The best RTS I have ever played. Made by Relic who also makes Call Of Heros which tons of people love yet I have yet to play. http://www.dawnofwargame.com/homepage.php

Dukasaur wrote:Your obsession with mrswdk is really sad.saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.
ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
Yeah, which is why I hate the mothership idea.DirtyDishSoap wrote:Exactly, the f*ck is a point in putting a unit that pwns everything?
Eh, that part I thought was cool. Makes for interesting ambush situations.Plus defense bonus's? if i get in a hole i get an extra defense, if i run out in the open, no bonus, if i run through a graveyard, i get a negative, its so simple it makes me gag
Yeah the best part of SC is definitely the two level system with high ground and low ground, plus it makes mapmaking a hell of alot simpler.i find myself trying to pull of some SC tactics that are non-exsistant in the game, theres no elevation bonus at all...It made me want to chuck my computer out the window![]()
It was to make the player not have to worry about resources as much.And another thing...How the hell do flags give you resources? kind of half assed idea was that?

Dukasaur wrote:Your obsession with mrswdk is really sad.saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.
ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
hmm, first you complain about the Protoss. Then you support the exploding swarms... Your a Zerg Sympathiser!!!!unriggable wrote:Really? I find that these new 'banelings' are a pretty cool addition to the game.XenHu wrote:I'm actually more pissed by the fact that Zerglings can now explode. This means, obviously, that they have taken away the Infested Terran which, IMO, doesn't make much sense.unriggable wrote:Some of the units in SC2 bother me, like that thing that only has shields when it takes large amounts of hits, and that thing that deals more damage the longer it atacks something.
-X
dude you dont even know, how much it costs, what other units the zerg and terran have gained and all your basing this on is the demo where blizzard was only showing you what the mothership could do, not its weaknesses, give it time, i'm sure their not stupid enough to make the mothership the be all and end all.unriggable wrote:Yeah, which is why I hate the mothership idea.DirtyDishSoap wrote:Exactly, the f*ck is a point in putting a unit that pwns everything?

You obviously wern't playing very well if you couldn't take down an unsupported Baneblade.DirtyDishSoap wrote:Exactly, the f*ck is a point in putting a unit that pwns everything?
Because DoW is about the strategy and combat rather than resource collecting. Hell, resource collecting dosen't even fit in with the W:40K universe; troops are trained and tanks produced far, far away on planets dedicated to manufacturing for the war effort. Having some guy go out and mine some crystals dosen't really fit that.DirtyDishSoap wrote:
And another thing...How the hell do flags give you resources? kind of half assed idea was that?