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D2 of The Reid technique Mafia Game

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Re: D2 of The Reid technique Mafia Game

Postby hjelp on Wed Nov 12, 2025 2:13 pm

Kingm wrote:Full claim then: 50% Vanilla Town, 50% Cop, I will not give away if its odd or even day I can investigate, ...

Hm,
Is it 100% Cop day-role odd or even day that makes it 50% ? only one of the days are 50%.
and still no comments from Devon regarding Kingm's claim.
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Re: D2 of The Reid technique Mafia Game

Postby hjelp on Wed Nov 12, 2025 2:16 pm

Charles claim seems straight forward. I think Charle is a Town Cop.
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Re: D2 of The Reid technique Mafia Game

Postby Devante on Wed Nov 12, 2025 2:54 pm

Ok looking back here's a recap.

Players left:

1. Hjelp - lean town
2. Devon - lean scum
3. Loose Canon - strong lean 3P
4. Halrob - lean town
5. Devante - town
6. EW - town
7. Charle - town
10.Ragian - lean town
11. Darin44 - lean scum

Kong 3 shot tracker and Strikewolf mafia framer killed N1. Given the mafia kill this strongly suggest the 3P in play. with an 11 player game I would lean towards 2 scum and 1 3P. EW can speak more on this since he's most familiar with game set-ups but 3 scum, 1 3P and 7 town seem very uneven to me so likely 8 town, 2 scum and 1 3p. Correct me if i'm wrong though EW

If Charle is to be believed, and right now I see no reason not to, then Devon is suspect N1. Charle's claim is much stronger then Devons and the way king was posting and now Devon almost non existent posts and no relevant investigation leans him strongly to be scum. Also see no reason not to take EW's claim as legit so have him as town for now.

With Halrob and hjelp so far they lean town to me although Hal's posts can be frustrating at times. Ragians game play reads as town to me also. Darin not so much, we haven't had much of his game play to reference but he is very active on the site and keeping up but his posts are minimal and usually only to vote. Take him as trying to sit in the back and voting in when necessary and reads as scum right now.

That leaves LC who's posts haven gotten better in the last day and making more sense but given the earlier posts and chaos it created I still see him as likely 3p or scum at best. So right now I look at it as Devon, Darin and LC as likely to be scum/3p here.

So Charle, EW and Rag as well, I am prepared to self vote and bring it to four on me needing only 1 more to lynch but want to run this by you three if you're in agreement. I will flip town and hopefully some info will be disclosed by mod on lynch but I cannot guarantee that. Again I won't claim as it causes another town death if I do so but can be lynched without any issues for another townie as I've said before. If we do so strongly suggest you look at the 3 I have listed unless of course I am completely misreading the gameplay by everyone here. This is my attempt at pulling similar to what EW did last game which hopefully brings us closer to scum/3p and takes away the chaos being created around me by mainly LC which is taking attention from other non town players in play.
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Re: D2 of The Reid technique Mafia Game

Postby hjelp on Wed Nov 12, 2025 3:25 pm

If you are sincere with that vote on yourself, then I think that you shall be the last one to vote on yourself. So when you're at L-1 then you vote. Otherwise "... I will flip town and hopefully some info will be disclosed by mod on lynch but I cannot guarantee that. Again I won't claim as it causes another town death if I do so but can be lynched without any issues for another townie as I've said before ..." won't have the effect as you claim, as I see it. I mean, you have been at L-1 before and Loose Canon withdraw the vote.
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Re: D2 of The Reid technique Mafia Game

Postby hjelp on Wed Nov 12, 2025 3:46 pm

I can add this regarding L-1

SoN!c wrote:Also, consider your non-disclore condition enforced by the host null and void as you are now forced with L-1 conditions that have the upper hand..


Does it mean that "... your non-disclore condition enforced by the host ..." is unvalid if you're at L-1 ?
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Re: D2 of The Reid technique Mafia Game

Postby hjelp on Wed Nov 12, 2025 3:49 pm

These two posts I just wrote are directed to Devante.
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Re: D2 of The Reid technique Mafia Game

Postby Devante on Wed Nov 12, 2025 3:56 pm

hjelp wrote:I can add this regarding L-1

SoN!c wrote:Also, consider your non-disclore condition enforced by the host null and void as you are now forced with L-1 conditions that have the upper hand..


Does it mean that "... your non-disclore condition enforced by the host ..." is unvalid if you're at L-1 ?


I didn't take it that way at the time cause I had to go back and read my conditions and was more worried about break them and causing another town death but that's a good point. I will pm mod on this to confirm.
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Re: D1 of The Reid technique Mafia Game

Postby Loose Canon on Wed Nov 12, 2025 4:17 pm

SoN!c wrote:
Devante wrote:also drunk sonic what is my non-disclosure condition? Do I finally get the very LARGE SWORD I asked for


Ok.. since im apparently drunk i'll play along..It's a Long Way to Tipperary for you to recieve that VERY LARGE COMMUNITY SWORD...

You got 5 additional conditions Dev in your welcome post...

Your condition n°4
"You may not directly claim this knowledge in thread or claim to be the ? (the host enforces silence by rule). Faillure to do so will result in your and the ? instant death."


Unless I'm missing something having re read all of sonic again, this is the only reference or hint of one player dies so does another.
Haven't seen anything to indicate 2 town die.
So unless someone shows me what I've missed I'm sticking with Devante
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Re: D1 of The Reid technique Mafia Game

Postby Devante on Wed Nov 12, 2025 4:24 pm

Loose Canon wrote:
SoN!c wrote:
Devante wrote:also drunk sonic what is my non-disclosure condition? Do I finally get the very LARGE SWORD I asked for


Ok.. since im apparently drunk i'll play along..It's a Long Way to Tipperary for you to recieve that VERY LARGE COMMUNITY SWORD...

You got 5 additional conditions Dev in your welcome post...

Your condition n°4
"You may not directly claim this knowledge in thread or claim to be the ? (the host enforces silence by rule). Faillure to do so will result in your and the ? instant death."


Unless I'm missing something having re read all of sonic again, this is the only reference or hint of one player dies so does another.
Haven't seen anything to indicate 2 town die.
So unless someone shows me what I've missed I'm sticking with Devante


Again you're not using logic if it doesn't suit you Lord of Chaos. Who else would it be. I am town and if i claimed another town would die, that is the facts. If it was 3p or scum that would die then as town I would gladly jump on that. If I was 3p and about to be lynched I would claim just to take another out with me. If I was scum then same would apply for taking out one of the town or 3p in play. Not to mention 3p and scum would not make a claim on their actual role or state that they are linked with anyone else.
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Re: D2 of The Reid technique Mafia Game

Postby Loose Canon on Wed Nov 12, 2025 5:16 pm

If you were 3p you would lose if you claim.

Isn't the condition to make you fake claim with whatever your best fake claim was when on l-1 or 2, which you evaded by claiming fake community sword?

I don't know.
I just can't make sense of your role if town.
Maybe someone else can?
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Re: D2 of The Reid technique Mafia Game

Postby hjelp on Wed Nov 12, 2025 5:22 pm

As it seems, if L-1 prevails having upper hand, then condition No4 is unvalid. If I read coorect.
But still, I suggest that Devante is the one that will have to do the last vote at L-1 if Devante is sincere.
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Re: D2 of The Reid technique Mafia Game

Postby Charle on Thu Nov 13, 2025 12:27 am

Extreme Ways wrote:
halrob64 wrote:
Loose Canon wrote:And there's all the stuff in Sonic's flavour or hints that talk about false confessions - so why not false results?
So I don't think you are in the clear Halrob my friend.

False results hahahahaha Loose Loose thank goodness you are not the town cop you would not even be given a gun you would be so useless. Now I'm doubting everything you are saying in your posts and I think you are the lord of chaos for sure and Devante is certainly on to something!

Charle, I can with 100% certainty say that if you are town cop, then Halrob is clear. I alluded to something of this earlier, but if I visit a cop with my role... their result is guaranteed to be correct.


EW, I can confirm that Halrob is clear.
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Re: D2 of The Reid technique Mafia Game

Postby Charle on Thu Nov 13, 2025 12:48 am

Extreme Ways wrote:With framer out of the window I lose a lot of value...? I also just now realise that I could have learned that Charle is in fact cop. I think I can corroborate the claim.

I am Town Warden. Please read the following carefully, because it has tripped me up multiple times. I can target a player to detain them. Detaining means roleblocking as well as protecting, like a standard jailkeeper action.

BUT. I cannot detain the cop. If I detain Cop, I suppress any interference with the results (which would be framer). I only learn if I succesfully detained someone, not if I stopped a kill or anything.

I did not get a "you successfully detained someone" result from mod. I thought it was because there was no kill, but only now I realise it's because I couldn't detain Charle the cop.

So Charle is clear to me, and Devon... needs to go one day or another.


EW, if you detain me, can scum kill me tonight? If the answer is No, then I have a great strategy:
Doc, save you, you detain me, and we have a 100% true result of who I investigate. This means that 3P and Mafia is going to try and find the doc who should not reveal himself.
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Re: D2 of The Reid technique Mafia Game

Postby Ragian on Thu Nov 13, 2025 2:41 am

halrob64 wrote:Ragian,
No I don't think you should claim, I think there are too many claims, smokescreens and mirrors in play. I think we need to focus on two specific claims or partial claims, Dev and Devon.
I take that from D1 and your comments, its better to focus on one lynching or have no lynching.
My own view right or wrong is that we need to create some clarity, if we lynch the wrong person then maybe we get some clarity of what to expect on N2 regardless, if the right person then its a result.
I did ask you what your view of Loose was, are you backing him as town or are you still undecided?
I am going along with Loose regarding Devante, he seems to feel strongly about it, I'm interested in who will further back that avenue, who will not, and who will pull the rug at the last minute.
It may be that Dev is an innocent party caught up in Sonics game play.
I think the Kingm claim regarding part time cop is feasible but I think Devons silence is very suspect and maybe thats the route to follow.
EW I don't know, seems to be conflicting posts but that may just be around Charle's claim.
As I said before if we don't get a result in D2 it will be carnage N2 and that will be damaging to town and mafia alike. I might be wrong there and as you said I might well have egg on my face at the end of the game.

To be honest, I don't know about Loose. Last game when he tunnelled - sort of what he's doing now - he was town. I feel like he plays more recklessly when scum. So yeah, for now I think he's town, but I'm not stating any reputation on it.

If EW or Charle dies and flips scum, the other one probably will, too.

I like Devante's defence and attitude.

@Charle, don't agree to night actions in the thread. What if scum has a roleblocker?
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Re: D2 of The Reid technique Mafia Game

Postby halrob64 on Thu Nov 13, 2025 4:52 am

Ok i'm coming round to Ragians theory and I like EW's idea
Charle has claimed I am 100% town and I can confirm that so lets clear that one.
I will unvote Devante, Devon is not responding and that is classic Reid say nothing but that points to the part time claim of cop not stacking up.
Unvote Devante
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Re: D2 of The Reid technique Mafia Game

Postby SoN!c on Thu Nov 13, 2025 4:57 am

Official vote count:


Devante: (2) Loose Canon, Hjelp
Devon: (1) Charle
Loose Canon: (1) Devante




With 9 alive it takes 5 to lynch!
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Re: D2 of The Reid technique Mafia Game

Postby Loose Canon on Thu Nov 13, 2025 5:34 am

I do think Devon should offer his thoughts on other players at the bare minimum.
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Re: D1 of The Reid technique Mafia Game

Postby Extreme Ways on Thu Nov 13, 2025 5:44 am

Kingm wrote:Jesus guys, I'm already laughing my ass of, wtf guys hehe :)

And LC why are you asking everyone if they are Mafia?
Hmm, nah I'm probably reading to much into this, its after all D1, or D0,5?

[/quote]
Looking for a post of mine, found this insteda. This is a decent soft for odd/even night cop. I definitely think Kingm is a strong enough player to fake it though, and Kingm didnt refer to the post. Maybe just accidental.
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Re: D1 of The Reid technique Mafia Game

Postby Extreme Ways on Thu Nov 13, 2025 5:45 am

Extreme Ways wrote:
Loose Canon wrote:Of the flavour/poem there's quite a bit that implies 3 factions to me, also a vampire faction, also that results of night actions can be deceptive.
I don't mind players giving their interpretations/thoughts on flavour./poem.

Of the notable postings so far giving indications of players alignments;

Charle's lets get the mafia opening post is to me a bit stock in trade that Charle has posted as town or as mafia in the past.
Slight mafia leaning for me this game but very slight.

Halrob's cor blimey what a set up post is the most mafia leaning post for me so far, even though its not that strong after he explained it.
But his diversion/joining diversion onto Kong now has sort of rekindled my mafia suspicion of Halrob somewhat.

Kongs post - yes it was strange. I can't imagine why Kong posted it as Mafia right now.
I am thinking there probably was purpose to it from Kongs point of view though - and if so that could be nefarious.
Right now I'm happy for others to pressurise Kong, if they want to - but unless/until something else falls out from it - I won't be adding to the pressure with my vote.

I can confirm that this game has bastard elements (== info you get told from mod may not always be entirely correct).

I will also not be reading puzzle stuff I'll leave it up to Loose.

This was also an indication that I know cop results may not be correct.

If there's any doubts about the veracity of my claim I used the verb ward a couple of times which is not in my usual vocabulary.
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Re: D2 of The Reid technique Mafia Game

Postby Extreme Ways on Thu Nov 13, 2025 5:46 am

Loose Canon wrote:@Extreme - OK thanks re Warden - do you get to know if Charle's results are always accurate?

show

I only get to know that if I attempt to detain a cop, the results for that night only cannot be tampered with. The existence of that fact in my role indicates that false results were available, for example by a framer. Maybe there's a miller (==reads as scum to cop, but it actually town. Usually not aware of this himself) too in play.

FP'd by myself, I was meant to copy that previous post into this one.
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Re: D2 of The Reid technique Mafia Game

Postby Loose Canon on Thu Nov 13, 2025 5:55 am

Also Charle, I did put 3 cops and a deputy in the game I hosted.
(one was town sherriff (Sonic) , deputy was town, mafia had a cop (Charle) , and serial killer was also daycop)
and Sonic brought that game home for town.

Perhaps I'm trying to get into Sonics thinking too much.
A wild, dark and disturbing place some might think.
I see it as an exciting adventure, into a vivid imagination full of diverse and intriguing characters.

fpd by EW (3 times!) - thanks, thanks, thanks
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Re: D2 of The Reid technique Mafia Game

Postby Loose Canon on Thu Nov 13, 2025 6:25 am

EW do you have any theories on what Devante could be if Town?

It seems to me we have evidence there are 3 pretty solid town players in Extreme, Charle and Halrob
Therefore it seems to me there are 3 options for D2 currently

1. Lynch Devante as most likely 3P for me anyway
2. Lynch Devon - for me I might not have favoured this D1 had Charle claimed cop then and I don't see more evidence now. The biggest argument for me as to what has changed is the % probabilities by process of elimination have grown on all players.
3. Actually allowing no lynch to happen might be a decent option.

Devon - silence whatever you are, will get you lynched sooner or later.

Devantes defence (counterattack) hasn't been doing it for me, EW has most number of games played experience - what do you think Devante could be if town?
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Re: D2 of The Reid technique Mafia Game

Postby Extreme Ways on Thu Nov 13, 2025 12:22 pm

Loose Canon wrote:EW do you have any theories on what Devante could be if Town?

It seems to me we have evidence there are 3 pretty solid town players in Extreme, Charle and Halrob
Therefore it seems to me there are 3 options for D2 currently

1. Lynch Devante as most likely 3P for me anyway
2. Lynch Devon - for me I might not have favoured this D1 had Charle claimed cop then and I don't see more evidence now. The biggest argument for me as to what has changed is the % probabilities by process of elimination have grown on all players.
3. Actually allowing no lynch to happen might be a decent option.

Devon - silence whatever you are, will get you lynched sooner or later.

Devantes defence (counterattack) hasn't been doing it for me, EW has most number of games played experience - what do you think Devante could be if town?

I have no clue. He has just been... so honest, that I dont see resolving him as a priority. My money is on Devon but I'm not voting at the moment because some folk have been trigger happy.

I have Rag as a strong candidate for third party if not Devante. Gut feeling, not much more. Rag's been effective at being not very involved.
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