Templars 4.26

Maps that may be nearing the end of production. Finalize maps here, while testing.

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plurple
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Re: Templars 4.25

Post by plurple »

map graphics have been updated to 4.25 on live :D
plurple is not purple 8-[ 8-[ 8-[ 8-[ 8-[
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Swimmerdude99
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Re: Templars 4.25

Post by Swimmerdude99 »

Looks Excellent. I also love the Sultan & Caliph area, that feels incredibly clean now.
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SoN!c
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Templars 4.26

Post by SoN!c »

Swimmerdude99 wrote: Fri Feb 06, 2026 4:57 pm Looks Excellent. I also love the Sultan & Caliph area, that feels incredibly clean now.
This is how it looks with the upper side in the same font and without the '+2' and "+1" in the text (no double legend) which was your last remark:

4.26:

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also shifted the "crater" at Syria 2 (and the border) a bit to the left to match the xml position better.

Thx for the good feedback!
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Re: Templars 4.26

Post by Swimmerdude99 »

I think this looks excellent!
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