"Atlantis: Fabled. Mystical. Golden. Mysterious. Glorious and magical. There are those who claim that it never was. But then there are also those who think they are safe in this modern world of technology and weapons." ~ Kenyon
Let's take another look at the scoreboard with an eye on the scoring system:
PRE: Avi8or proves it is possible to be league leader despite committing a foul - 6 kills will do it.
CHA: Coors1 tops the league with 7 kills.
L01 looks tighter with 5 kills from both finagin and Genghis Khunt.
L02 hbesh leads with 5 kills.
L03 Kingm is on 6 kills from only 8 games!
L04 misteryforall leads the whole tournament on 8 kills from 11 games.
L05 josko.ri leads with 6 kills
L06 shoop76 leads with 5 kills
L07 is quite close now with 2 points separating Wizz00 and the chasing pack.
L08 dominated by groovysmurf with 7 kills and 35 points.
There are many more fouls than expected , this is most likely going to be a feature of this tournament, seems like -4 is not enough of a deterrent and these are mostly genuine accidents.
There were 4 deadbeats unfortunately , all of whom were removed for repeatedly missing invites without response (and logging in).
Some map data:
Highest average rounds to complete is for USA2.1 - I note we have actually had Das Schloss selected so expect that to be the worst in terms of rounds and duration.
We don't want to ban any maps but this is different to 1v1 - some maps are not built for assassin so we reserve the right to ban maps like Das Schloss whose gameplay makes it virtually impossible to win via assassination.
Spanish Armada and World2.1 are completing reasonably quickly which is good - we chose escalating to combat big map slow completion and we expect maps that allow for good connectivity across the board to finish quick.