Disable Cashing in Captured Cards below Five

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moz976
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Disable Cashing in Captured Cards below Five

Post by moz976 »

I just saw this in a game and I think it should be changed.
Person 1 had Three cards and then eliminated person 2 who also had three cards. So person 1 now has six cards so he has to trade a set in. But with these six cards he actaully has 2 sets of matches so he is then able to cash both sets in at the same time resulting in quite a few men.

I think that you should only be able to cash in one set. That would put you below 5 cards in your hand and then they could trade them in next turn.

Did I explain that so you can understand it? And what do you think?
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HighBorn
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Post by HighBorn »

he has it set just like real risk rules... if u have 6 u may trade in 2 and if u have 9 or more u can trade in 3 its the way its always been
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SMITH197
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Post by SMITH197 »

i have to agree that thats always how the game has been played but i have always found it interesting that you can turn in double sets and yet if you have one card and take a person with 3 and that gives you a set you cant turn in. I might be mistaken though..

I like the way it is now though. No complaints here
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moz976
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Post by moz976 »

Looking at the rules here http://boardgames.about.com/gi/dynamic/ ... sk1999.PDF

it says

"If winning them gives you 6 or more cards, you must immediatly trade in enough sets to reduce your hand to 4 or fewer cards, but once your hand is reduced to 4,3, or 2 cards you must stop trading."
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HighBorn
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Post by HighBorn »

your r both correct as for takeing a person out with 3 and u have 1 theres no trade in.... and as for new risk rules that is how it is writtin i forgot all about that but the original states that after takeing a player if u collect up to and includeing 5 cards u may trade in as many sets as possible
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SMITH197
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Post by SMITH197 »

interesting
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moz976
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Post by moz976 »

Ok highborn I guess if we played by the 1975 rules you would be right but I think that we should be playing by the more current rule set.
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HighBorn
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Post by HighBorn »

rotflmao.. nicely put :shock:
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moz976
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Post by moz976 »

so what do you say highborn. Should it be changed?
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HighBorn
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Post by HighBorn »

i think its more of an opinion thing... i personally like the way it is but like i said its just an opinion and there like assholes.. everyones got one and most peoples stink :lol: but i do think u have a worth while complaint and should voice it
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lackattack
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Post by lackattack »

I believe this is a difference between older rules and newer rules of a certain board games that is similar to conquer club. If someone wants to start a poll about post-elimination set rules then I'd be curious to see if there is a clear majority on the issue. I guess the way it is now is a bit inconsistent with beggining-of-turn set rules.
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HighBorn
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Post by HighBorn »

lack can i just say your the man and r well in tune with your creation and open to all aspects
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moz976
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Post by moz976 »

ok ive got the poll created lets see what everyone thinks.

http://www.conquerclub.com/forum/viewtopic.php?p=6039
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