Moderator: Community Team
I say that instead of removing this feature we a skip turn option. Then people who purposely miss turns will not hold people up, and you can tell what they're up to and act accordingly. It's a good strategy.Dysmal wrote:This has become a huge pet peeve for me.
What I see alot of people doing is purposely, I repeat, PURPOSELY missing the first 3 turns in a game to then come in and get triple armies and totally do an unexpected move.
Or doing the same in the middle of a game.
This option should get removed. You shouldn't get any tactical advantage for missing turns.
The element of surprise this gives is just too huge. It makes in an advantage not to play everyturn, in some cases.
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Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
umm...no its not. Giving people armies that they missed previous turn only further promotes the problem of holding. If you really care that much, then you will find a way to take your turn. If you miss two turns, no matter if you had an excuse or not. Its not fair to everyone else who was patiently waiting for their turns and actually took them. You deserve to be at a disadvantage if you miss your turns, its not fair to the other people.Jota wrote:That's like saying the guy who has to get his telephone service reconnected after they shut it off is being "rewarded with phone service" for having missed a payment.
No it doesn't. Holding is a different tactic altogether.Hoff wrote:Giving people armies that they missed previous turn only further promotes the problem of holding.
You're right. I should just take my 2-year-old on a bus ride across town so I can go to a house with internet and then convince its owners that they should really let me use their computer so I don't inconvenience everyone else on this website. And then I should do it again in the evening, just in case everyone was online that afternoon. And god forbid I forget to repeat that same routine the next day, or else people might have to wait a whole day for me...If you really care that much, then you will find a way to take your turn. If you miss two turns, no matter if you had an excuse or not. Its not fair to everyone else who was patiently waiting for their turns and actually took them. You deserve to be at a disadvantage if you miss your turns, its not fair to the other people.
I would be happy if we had some kind of rule like this. Even tho I think it would be better to have someone who missed a turn not to get the bonus. If you missed a turn, then too bad. It doesnt matter if you had an excuse. You still missed a turn and shouldnt get the tactical advantage by getting more armies.UTGreen wrote:My thought would be to have a penalty on the turn before of (let's say) 1/5. So we'd have a formula like this: This turns armies calculated normally + rounded to the nearest #((this turns armies)*(missed turns)*4/5)
So if you missed a turn, and this time you should get 3, you get those three, plus 3*4/5=2.4, rounds to 2 from last turn(s). So you'd get 5 instead of 6. If this time you should get 10, and you missed two turn then you get: 10 + (10*4/5*2)=26 instead of 30. Granted, there's already sometimes an inherent penalty in missing a turn, but I think adding a small army penalty would eliminate anyone from using it as a strategy without being overly punitive to people who do other things with their lives from time to time.