A 5 army mid-turn bonus upon eliminating an opponent in a No Cards game.
Still keeps out the luck factor, and should make them more interesting, no?
And for the sake of discussion, please pretend it's impossible to make it a separate option
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Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
Bah! You had to add that didn't you?lackattack wrote:And for the sake of discussion, please pretend it's impossible to make it a separate optionThanks!
I used to play no cards a lot. Mostly, I play no cards in 1v1's as they are already super dependent on luck, and cards makes it even more of a luck game. That was the main reason I didn't like the suggestion to begin with, because it wouldn't really affect 2 player games. For 3+ player games, I think it would eitherlackattack wrote:You see, I'm proposing this because in the no cards games I've played it rarely aids me to kill. One less opponent for me is one less opponent for my opponents.
I'm interested in hearing from from the people who actually do play no cards. Of course, there are so few of them. Only 15% of games are no cards.

no. the lack of reward for eliminating a player is an implicit and important part of the game and one reason why i find it so challenging. the terminator option does introduce an incentive to eliminate if you need that.lackattack wrote:How about this:
A 5 army mid-turn bonus upon eliminating an opponent in a No Cards game.
Still keeps out the luck factor, and should make them more interesting, no?
And for the sake of discussion, please pretend it's impossible to make it a separate optionThanks!
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