Moderator: Tech Team
I think u must be using the small map for your turns. I use the large one and there is no space at all.evster wrote:If you tighten up the graphics, it seems to me there is a lot of free space to the right....
Ev
Nappy Bone Apart wrote:I think the more interesting number to me is the 92/45/63. The attacker is coming out ahead in this way more than the raw numbers would show. I appreciate the work you're doing here, I'll be very interested when you get 2-3k rolls for the attacker and 1.5k for the defender.
Pedronicus wrote:Now all the columns on the defending dice are almost exactly even.
ignore the columns - read the Dice percentages (16.66% is the average we should be expecting) not 18.99% of defending dice are sixes
the more dice are thrown, the smaller the blue bar and less easier to spot a percentage point or two
cyberdaniel wrote:If you really want to get to the chat faster I could make a button to hide/show the stats. Also I could make a single column with the stats.
gavin_sidhu wrote:sounds good. When you update change the name of this thread to version 2 or something so i know when its up and can get the latest.
Pedronicus wrote:I've just logged on here after playing a big go on Grand Stratagy.
It's like chalk n cheese.
The dice over there are much better.
cyberdaniel wrote:gavin_sidhu wrote:sounds good. When you update change the name of this thread to version 2 or something so i know when its up and can get the latest.
Ok, I'll do that and post the new version separatelly. People will have the option of choosing between the current one and the new one.Pedronicus wrote:I've just logged on here after playing a big go on Grand Stratagy.
It's like chalk n cheese.
The dice over there are much better.
The biggest problem with these dice is that they are to streakie. You can have a good day when you kill everything or a bad day when you loose 3v1 8 times in a row. I've noticed that at certain points the defender dice get almost to 16% for every number and times when the attacker dice get to 16% for every number. After that they just keep going into different directions and we end up with lucky streaks or people crying because they lost 8 attacking 1.
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