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Classic-Style Polymorphic Slugfest (May 8 update)

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Classic-Style Polymorphic Slugfest (May 8 update)

Postby prismsaber on Fri Mar 07, 2025 1:08 am

Classic-Style Polymorphic Slugfest

This is a no-frills mixed polymorphic tournament with simple but tough game play and straightforward maps.

Number of Players: 16. The rating minimum has been removed. Bracket will be generated and tournament will start as soon as 16 players are confirmed.

Game Type: Polymorphic (2,3, and 4 slots)

Settings: Automatic, Sequential, No Spoils, Chained, 20-turn round limit. No Fog, No Trench.

Format: Double Elimination, randomly seeded. Best of 7. To make sure it's fair and everyone actually gets a second chance, the winner of the Winner's Bracket will have to be defeated in two best of 7's in the finals.

Reward: Winner takes all – 1-year premium subscription. I'll be playing too in a likely futile attempt to avoid the payout. :D

General Information:
Polymorphic games can drag on at times so I reserve the right to declare a winner of the series before they are 100% completed in the interest of keeping the tournament moving. In that vein, the tournament will move forward asymmetrically. What I mean is Round 2 could start at different times for different players, depending on how quickly the series' resolve.

Map Pool (randomly selected): Selected classic-like maps. The weirdest gameplay items you will find here are the occasional one-way border or Capital bonuses. Maps will be appropriate for the slots..for example smaller maps will never have 4 slots per player and large maps like world 2.1 will never be 2 slots. Since there are less Poly 4 maps, I'll double the odds they get selected.
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Confirmed Players:
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Last edited by prismsaber on Thu May 08, 2025 11:41 pm, edited 40 times in total.
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Re: Classic-Style Polymorphic Slugfest

Postby prismsaber on Fri Mar 07, 2025 1:08 am

Bracket Link
https://challonge.com/wgrm93o5

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Upper Bracket Semifinals/Lower Bracket Round 3 Maps
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Upper Bracket Round 3/Lower Bracket Round 2 Maps
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Second Round Maps
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First Round Maps
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Last edited by prismsaber on Thu May 08, 2025 11:42 pm, edited 22 times in total.
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Re: Classic-Style Polymorphic Slugfest (1800+) (1/16)

Postby morleyjoe on Fri Mar 07, 2025 4:55 pm

Count me in
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show: My CC
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Re: Classic-Style Polymorphic Slugfest (1800+) (2/16)

Postby theelkspeaks on Fri Mar 07, 2025 9:33 pm

My rating has been pivoting wildly between roughly 1700 and 2050 lately thanks to way assassin-based rating swings but if you happen to see this when I'm on the right side of the line rather than the wrong side I'm in :D
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Re: Classic-Style Polymorphic Slugfest (1800+) (2/16)

Postby j1mathman on Fri Mar 07, 2025 11:06 pm

i'll play
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Re: Classic-Style Polymorphic Slugfest (1800+) (4/16)

Postby aaronvollrath on Fri Mar 07, 2025 11:49 pm

In please
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Re: Classic-Style Polymorphic Slugfest (1800+) (5/16)

Postby pranburi on Sat Mar 08, 2025 10:36 am

yes please
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Re: Classic-Style Polymorphic Slugfest (1800+) (6/16)

Postby chanakam2020 on Sat Mar 08, 2025 2:02 pm

My rating highly going up and down due to large number of games I am playing.
But I can say 1800 is my average level.
If that Ok, then count me in.
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Re: Classic-Style Polymorphic Slugfest (1800+) (6/16)

Postby prismsaber on Sat Mar 08, 2025 2:59 pm

chanakam2020 wrote:My rating highly going up and down due to large number of games I am playing.
But I can say 1800 is my average level.
If that Ok, then count me in.


I'll add you in 48 hours if the tournament isn't filled up by then and as long as there are no objections from confirmed players.

The main reason for the minimum rating is not to be elitist, but instead to entice some colonels, brigadiers, and generals to join. The higher the rank someone is, the more jealous they become of their points. I should know, I was once in their shoes many years ago. Reasonable people know that points are well correlated to the type of games they play and not just to skill, and so I would not be surprised if a~1600 score person ended up winning the whole thing.

So by trying to protect their points a bit and offering an above average reward, I thought maybe some high level players might join but it has been disappointing so far.
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Re: Classic-Style Polymorphic Slugfest (1800+) (6/16)

Postby YouOnKazoo on Sat Mar 08, 2025 4:14 pm

In pls (1888 rating)
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Re: Classic-Style Polymorphic Slugfest (1500+) (8/16)

Postby DanaiPappa on Mon Mar 10, 2025 2:51 pm

I would like to play!
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Re: Classic-Style Polymorphic Slugfest (1500+) (9/16)

Postby Swimmerdude99 on Tue Mar 11, 2025 12:06 am

In pls
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Re: Classic-Style Polymorphic Slugfest (10/16)

Postby Craig25 on Wed Mar 12, 2025 8:55 am

A Year's Premium in a 16 Player Tourney, I AM IN!

And I hope it goes really well for you.

You not want to make it a much bigger Tourney? You could make it 64 Players or even 128 Players and have it filled in a WEEK!

Let me know if you need a hand to fill up an expanded Tourney.
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Re: Classic-Style Polymorphic Slugfest (11/16)

Postby prismsaber on Wed Mar 12, 2025 12:31 pm

A bigger tournament would be fun but how would it fill up in a week when barely 10 players signed up for this one in a week? Unless you're suggesting CC players just get more excited with big numbers? Or do you PM every player you think might be interested?

This tournament was actually a primer for a bigger more in-depth idea I have. I'll hit you up if I decide to pursue something bigger down the road.
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Re: Classic-Style Polymorphic Slugfest (11/16)

Postby Craig25 on Wed Mar 12, 2025 12:53 pm

M8, if you want to get into running Tournaments, I will help you.

If you have paid for a 12 Months Premium Prize?, you deserve the help. Check this out:

https://docs.google.com/spreadsheets/d/1p8NopcJwcy-F9pm4s6YuMPE148DDpYBs5tCda26gC_g/edit?usp=sharing

prismsaber wrote:A bigger tournament would be fun but how would it fill up in a week when barely 10 players signed up for this one in a week? Unless you're suggesting CC players just get more excited with big numbers? Or do you PM every player you think might be interested?

This tournament was actually a primer for a bigger more in-depth idea I have. I'll hit you up if I decide to pursue something bigger down the road.
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Re: Classic-Style Polymorphic Slugfest (11/16)

Postby Kevi on Wed Mar 12, 2025 1:47 pm

in pls
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Re: Classic-Style Polymorphic Slugfest (11/16)

Postby Kingm on Wed Mar 12, 2025 9:54 pm

in please
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Rank : 6 Date : 13.6.12

Highscore after comeback : 3823 Date : 5.5.25
Rank : 13 Date : 5.5.25

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Re: Classic-Style Polymorphic Slugfest (13/16)

Postby josko.ri on Fri Mar 14, 2025 3:03 pm

welcome back to the site, count me in!
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Re: Classic-Style Polymorphic Slugfest (14/16)

Postby prismsaber on Fri Mar 14, 2025 10:57 pm

Just had an itch for some reason.

2 more players and we can get this thing goin'
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Re: Classic-Style Polymorphic Slugfest (14/16)

Postby juke on Sat Mar 15, 2025 1:02 am

Still not entirely sure how this works but I'll play. Thanks for the invite!
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Re: Classic-Style Polymorphic Slugfest (14/16)

Postby prismsaber on Sat Mar 15, 2025 5:42 pm

juke wrote:Still not entirely sure how this works but I'll play. Thanks for the invite!


The bracket will be a little goofy because of the double elimination nature but just beat everyone who gets put in front of you and you're golden.
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Re: Classic-Style Polymorphic Slugfest (15/16) Need 1 More

Postby prismsaber on Sat Mar 15, 2025 5:48 pm

I got a little ahead of myself and generated the bracket and maps using random.org even though we're 1 sign-up short (I used a holder for the last player).

Here's a sneak peak:
The two highest ranked players will be locked into mortal struggle in the very first round. Good thing it's double elimination, right?

The first map we will all play is France (2).
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Re: Classic-Style Polymorphic Slugfest (15/16) Need 1 More

Postby Lord Arioch on Sun Mar 16, 2025 9:51 am

I will play if u still are down one;)
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Re: Classic-Style Polymorphic Slugfest (Full) accepting rese

Postby prismsaber on Sun Mar 16, 2025 11:26 pm

Invites sent out for Round 1. Please let me know if you see any mistakes.

Good luck to all.
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Re: Classic-Style Polymorphic Slugfest (Full) R1 started

Postby Craig25 on Mon Mar 17, 2025 2:12 am

GL All, this looks like a really well thought out Tourney. Good Luck with it Prism!
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