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[IC4] R1: LOW (0) vs RET (0)

Active clan challenges between two competitive clans.

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[IC4] R1: LOW (0) vs RET (0)

Postby JJ41375 on Thu May 01, 2025 5:50 pm

Terms of War

Contacts:

Legends of War
Contact - JJ41375

Retribution
Contact - cpusurfer

Layout
Best of 40 Games (2 Sets) + Tie-Breaker
  • All Rounds: 41 Games (6 doubles, 7 Triples, 7 Quads)
    Set One: 3 Doubles, 3 Triples & 4 Quads per Clan
    Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
  • 1 x Tie-Breaker: Triples - Classic, Fog, Chained, Escalating

Default settings
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for “no forts” and Trench games. In those games, they are optional to the home clan's choice.
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations)
New settings that are implemented after the start of the competition will be excluded from wars
Tie-breaker game for all the rounds will be Triples on Classic ESC Chained Fog (does not count toward player game maximum)

Schedule
1st Set: May 12th
  • 3 Doubles
  • 3 Trips
  • 4 Quads
2nd Set: May 26th
  • 3 Doubles
  • 4 Trips
  • 3 Quads

Link to War Page
[url][/url]

SET 1
show: Set 1


SET 2

show: Set 2


Tie-breaker

show: Tie-breaker
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Re: [IC4] R1: LOW (0) vs RET (0)

Postby cpusurfer on Sun May 04, 2025 7:01 am

The RET Council agrees to your proposal.

JJ41375 wrote:Terms of War

Contacts:

Legends of War
Contact - JJ41375

Retribution
Contact - cpusurfer

Layout
Best of 40 Games (2 Sets) + Tie-Breaker
  • All Rounds: 41 Games (6 doubles, 7 Triples, 7 Quads)
    Set One: 3 Doubles, 3 Triples & 4 Quads per Clan
    Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
  • 1 x Tie-Breaker: Triples - Classic, Fog, Chained, Escalating

Default settings
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for “no forts” and Trench games. In those games, they are optional to the home clan's choice.
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations)
New settings that are implemented after the start of the competition will be excluded from wars
Tie-breaker game for all the rounds will be Triples on Classic ESC Chained Fog (does not count toward player game maximum)

Schedule
1st Set: May 12th
  • 3 Doubles
  • 3 Trips
  • 4 Quads
2nd Set: May 26th
  • 3 Doubles
  • 4 Trips
  • 3 Quads

Link to War Page
[url][/url]

SET 1
show: Set 1


SET 2

show: Set 2


Tie-breaker

show: Tie-breaker
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Major cpusurfer
 
Posts: 387
Joined: Wed Oct 30, 2013 10:33 am
Location: SITTERS - Bobby4254, spanishclaret

Re: [IC4] R1: LOW (0) vs RET (0)

Postby Keefie on Sun May 04, 2025 11:28 am

Approved

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Major Keefie
Clan Director
Clan Director
 
Posts: 6649
Joined: Sun Dec 03, 2006 1:05 pm
Location: Sleepy Hollow
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