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Thank you for getting my point...TheTeacher wrote:u kno... actually i just noticed... in all the games i've been playing... no new recruits... WHATS GOING ON???
this guy has a point.
my theory:
there r so many players now, that since it only takes five games to not be a noob any more, the stream of noobs, devided evenly among all us players, means that, individually, we don't see new recruits as often.
Did that make any sence?
I have a couple like those, but a few with like-ranked players as well.Kaplowitz wrote:Im right here...
but actually i have a game with ALL new recruits
makes sense except that there are HUGE numbers joining daily. and from what I can tell, a few more every day. There are over 150 new sign ups for today (already!). Over 300 for yesterday. So the rate of noobs should remain the same. Maybe it has more to do with the many maps choices.TheTeacher wrote:ok... here's a better explaination of my theory. It's extremely simplified, the real dynamics of this would obviously be much more complicated than this, but i'll give it a try and see if it makes sence.
Say we get 2 new members per day, and everybody is only alowed to have ONE game running at a time, and there are only 1 on 1 games, but say every game lasts one day, and you are graduated from being a new recruit at the end of thie first game. (i told u this is a simplified version)
On the second day, there are two folks who have a rank (from the previous day) and two more new recruits.
On the third day, there are four folks that have a rank and two more new recruits... and so on...
...to say, the Xth day, there will be 2(X-1) ranked members and 2 new members. Obviously, as time goes on, the ranked members continue to acumulate, and the number of new recruits will stay more or less constant. Thus, the ratio of new recruits to ranked members (which equals 1/(X-1)) will continue to shrink... and shrink... and shrink.
Now, if u take into acount that the rate of new recruits keeps increasing, the rate of new recruits can still never catch up with the increase in # of players, because, if one day we recieve X more new recruits than we did the day before, the number of total players goes up by X + the previous rate.
So, logically, if there aren't huge numbers of players quiting and huge increases in joining, the ratio of new recruits will continue to shrink... and shrink... and shrink... as the numbers of members builds up...
does it make more sence now?
or do i sound crazy?