lackattack wrote:
That's gonna be a problem - if you change the # of territories or continents in an xml that has already been in play, the older games will be messed up with log entries for non-existent places. Then I have to write a script to alter the older games so they don't cause errors. That's not something I want to do often.
then you stop all the beta stage maps, when you play them you dont gain points or loose them?
or when you change the # of cont you could stop all games, or wait for them to stop - also stop anyone from joining anymore of those games - then alter it and re-live it?
maybe too much work.
lackattack wrote:
So would the only difference be how the map listed, not how it's made?
yes i think thats what he's getting at, like how you were thinking of categorising the maps you could have a "BETA" category and a description to play at your own risk, no pun intended
lackattack wrote:
Will enough people play hidden beta maps to discover the bugs quickly? If not there is no point to this.
i would

lol
or you could have active foundry members that are selected to play the map?