Moderator: Tech Team

Highlighted in blue is the channel name. Every channel has number infront of it, I'm not quite sure why.[12:12] * Now talking in #kitchen
[12:12] * Topic is 'ConquerClub Doubles tournament soon, looking for Co-Host (FF (ff theme too =D)) | For non-premium bumfucks - http://www.conquerclub.com/forum/viewto ... 90&t=73183 | Frozen_flame, lax, we has Team Bewbiez Sigs now'
[12:12] * Set by ChanServ on Tue Dec 30 03:05:17
[12:12] * ChanServ sets mode: +o Kotaro
[12:12] <ChanServ> [Kotaro] ‹babybug1976› he licks, then eats ‹babybug1976› sounds like right order to me || [23:25] <laxguy> im lazy [23:26] <laxguy> and stupid
Or, they can choose to leave their IP visible. Either way, there is no changing the hostmask, and if they choose to change their IP, well, than they can create multi's without getting busted, and a chat name won't matter. A hostmask can always be checked, so if someone is abusing chat, or not acting like themselves, a simple command, such as "/whois" will reveal their information. An example of this:[12:12] -AuthServ- I recognize you.
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Kotaro.user.OGameNet is now your hidden host
Thus, I can easily identify anyone in my channel, and, if they're someone they don't appear to be, they can be banned from the channel; either a time ban, a kick, or a kickban. Hostmasks can be banned, stopping the IP from ever rejoining the channel. And so on.[12:14] Kotaro: /whois lax
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lax is lackzguy@laxguy.user.OGameNet * john smith
lax on @#kitchen
lax using *.OGameNet.net OGameNet IRC
lax is logged in as laxguy
lax End of /WHOIS list.
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I'll tackle 1 and 2 later. As for 3, the user interface depends on the Client you use to access it. There's mIRC, a popular one, but there are others out there, Java and not Java. Trillian can be user, as well as mibbit.com hosts it.Twill wrote:Several people have attempted to start an IRC chat server for CC, many without much luck.
Here are the challenges:
1) getting nicks to pass from CC to IRC and disable /nick command
2) hosting the IRC server locally, or finding a node which will let us run the custom nick serv
3) a user interface that is not java (you'd be amazed at how many people have trouble running the java chat rooms we've tested) and is low resource use.
If you can solve any or all of those challenges, I will personally try to get the chat switched over to IRC
soka, can you look up the information on these two chat programs and see if they can do what Twill mentioned above?soka wrote:i looked it up ..i guess i still dont know what the diffrence is .... why not use teamspeak or ventrillo voice chats
Ive got some experience with that, though most of it is like 5 years ago. It's not too complicated actually if you are familiar with how IRC works.Twill wrote:does anyone have experience setting up an ircd like http://www.unrealircd.com/ ?
I'd be interested in seeing if an internally hosted solution is possible

If CC would setup a new server that wouldnt be a problem. You can configure to hide users' ip addresses and limit users from logging in with a username and password.hwhrhett wrote:i think irc is a very unsafe possibility for chat, it is very easy to identify the ip addresses of others, and while it can be stable if the person running it is familiar with it, it would literally be a security nightmare since irc is used by the entire world. if we could run a locked down irc server that could only be accessed by a java/html page and all users were locked out of almost everything it could be possible. but i see nothing but bad things happening if that were to be implemented as the main site chat....
For those that refuse to type "/mode (username) +x", yes, it is very unsafe. With a transfer to IRC, would also come a complete user friendly guide to how to use it.hwhrhett wrote:i think irc is a very unsafe possibility for chat, it is very easy to identify the ip addresses of others, and while it can be stable if the person running it is familiar with it, it would literally be a security nightmare since irc is used by the entire world. if we could run a locked down irc server that could only be accessed by a java/html page and all users were locked out of almost everything it could be possible. but i see nothing but bad things happening if that were to be implemented as the main site chat....