Moderator: Community Team
I vote: yes good planGozar 30-May 2009 wrote:Question to come.

Sounds like you should vote yes. I didn't want to make the poll too complex. I wanted something simple: "Yes, rules can be broken/flexed/bent/stretched in some cases" or "No, rules are rules. Period"jpcloet wrote:Yes but it depends on to what extent. Some bending is good for creativity, however, out-right breaking of the rules could be bad. Need another option on the poll.![]()

I did vote yes.Gozar wrote:Sounds like you should vote yes.
Not just throwing games but also "pick on the tournament leader" even when they are not in the lead in a particular game.Gozar wrote: Excellent comment from banana_hammocks, throwing games does go on all the time in tournaments.


I have to agree with MrBenn on this. Rules is rules. If you want to break them, then that creates precedence for new conditions to exist. Do you wish to deal with all those precedences? I voted no.MrBenn wrote:I've voted for No, on the premise that it would give people a (semi-legitimate) excuse for rule-breaking outside of the rule-breaking tournament.
While I appreciate that tournament games require a slightly different mentality than isolated casual games, anything that encourages rule-breaking should be discouraged.... If somebody discovers some form of abuse (secret alliances, account-sharing, throwing games) that yields success in a game where that behaviour is permitted, there is nothing to stop them committing the same abuse in other games.
Here are some ready-made excuses:etc.
- This thread says that it is fine to make truces/alliances through PMs
- My friend showed me theses games he won using the same tactics, and he got a medal for it.
- I'm playing in a tournament which allows that behaviour, I thought I was playing one of those games.

Tournament games are clearly labeled so that excuse should be out right from the start.MrBenn wrote:I've voted for No, on the premise that it would give people a (semi-legitimate) excuse for rule-breaking outside of the rule-breaking tournament.
While I appreciate that tournament games require a slightly different mentality than isolated casual games, anything that encourages rule-breaking should be discouraged.... If somebody discovers some form of abuse (secret alliances, account-sharing, throwing games) that yields success in a game where that behaviour is permitted, there is nothing to stop them committing the same abuse in other games.
Here are some ready-made excuses:
- This thread says that it is fine to make truces/alliances through PMs
- My friend showed me theses games he won using the same tactics, and he got a medal for it.
- I'm playing in a tournament which allows that behaviour, I thought I was playing one of those games.
etc.
