freestyle-such an advantage?

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jleonnn
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freestyle-such an advantage?

Post by jleonnn »

People always say, the person who wins in seq games is the one who starts first. But(not applicable to speed games) if person A starts a game, and logs off, another guy comes in and takes the guys territ bonus, like seq, except the guy who joins defineately starts first, that is, if the guy is logged off.
AAFitz
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Re: freestyle-such an advantage?

Post by AAFitz »

the people who say that whoever starts first always win are wrong.
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lanyards
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Re: freestyle-such an advantage?

Post by lanyards »

Starting first is definitely an advantage. Starting players will not always win, but it does help. They also need common sense, some dice, and a good drop.
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PLAYER57832
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Re: freestyle-such an advantage?

Post by PLAYER57832 »

jleonnn wrote:People always say, the person who wins in seq games is the one who starts first. But(not applicable to speed games) if person A starts a game, and logs off, another guy comes in and takes the guys territ bonus, like seq, except the guy who joins defineately starts first, that is, if the guy is logged off.
It depends heavily on the map, the number of players and the other choices.

Many 1 vs 1 do give an advantage to the first player. Bigger maps do simply because you get enough armies right off to make a serious "dent" in your opponent, particularly since any 3 armies you take from your opponent not only takes away from your opponent, but adds to your bonus. Those with heavy bonuses have a simlar problem, though some of that depends more on the "drop".

I don't like freestyle because I don't like to sit at the computer constantly. I may be logged on, but I come and go a lot. Also, if you don't have a computer that can handle BOB and the other add-ons, then you are at a disadvantage.
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Re: freestyle-such an advantage?

Post by jleonnn »

yeah, and for me, I'm not really used to clickies.
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Re: freestyle-such an advantage?

Post by redhawk92 »

jleonnn wrote:yeah, and for me, I'm not really used to clickies.
dont play freestyle then
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obliterationX
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Re: freestyle-such an advantage?

Post by obliterationX »

Yeah, that's why all good freestyle players take full advantage and watch their games in case they fill up -- and then rape the helpless noobs who proceed to moan about their opponent being "too fast" or "cheating".

If you suck at freestyle, then don't moan about it to those who enjoy it (and undoubtedly kick your ass at it, too!). :)
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Re: freestyle-such an advantage?

Post by PLAYER57832 »

obliterationX wrote:Yeah, that's why all good freestyle players take full advantage and watch their games in case they fill up -- and then rape the helpless noobs who proceed to moan about their opponent being "too fast" or "cheating".

If you suck at freestyle, then don't moan about it to those who enjoy it (and undoubtedly kick your ass at it, too!). :)
I agree to a point, but there should be room for newer people, poorer players to play without being pounced upon by high-rankers and people with "clickies".

I think the biggest problem here is that with all this variability in maps, there is too little direction/explanation on just what it all means. Someone might read the "5 minutes" splurb, think about a board game they have played. Then they come here and maybe join and AOR game or Doodle freestyle, etc. Its not a problem if people have a rough idea of what's involved, but the "not knowing" is what makes it hard.
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Re: freestyle-such an advantage?

Post by redhawk92 »

PLAYER57832 wrote:
obliterationX wrote:Yeah, that's why all good freestyle players take full advantage and watch their games in case they fill up -- and then rape the helpless noobs who proceed to moan about their opponent being "too fast" or "cheating".

If you suck at freestyle, then don't moan about it to those who enjoy it (and undoubtedly kick your ass at it, too!). :)
I agree to a point, but there should be room for newer people, poorer players to play without being pounced upon by high-rankers and people with "clickies".

I think the biggest problem here is that with all this variability in maps, there is too little direction/explanation on just what it all means. Someone might read the "5 minutes" splurb, think about a board game they have played. Then they come here and maybe join and AOR game or Doodle freestyle, etc. Its not a problem if people have a rough idea of what's involved, but the "not knowing" is what makes it hard.
clickies are available to all and rank has nothing to do with speed
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Re: freestyle-such an advantage?

Post by jleonnn »

very funny. But, unless someone is used to the map, he can build a picture in his mind and can use drop-downs without looking at the map
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Re: freestyle-such an advantage?

Post by obliterationX »

jleonnn wrote:very funny. But, unless someone is used to the map, he can build a picture in his mind and can use drop-downs without looking at the map
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Re: freestyle-such an advantage?

Post by Prankcall »

jleonnn wrote:very funny. But, unless someone is used to the map, he can build a picture in his mind and can use drop-downs without looking at the map
Drop down are not hard to get used to.There was alot of the same players dominating on a regular basis using drop down before click maps came out.If you play any map enough you will be more favored against a person that has no clue on that map.Common sense/good strategy almost negates speed,not completely but close.
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Re: freestyle-such an advantage?

Post by Bruceswar »

Prankcall wrote:
jleonnn wrote:very funny. But, unless someone is used to the map, he can build a picture in his mind and can use drop-downs without looking at the map
Drop down are not hard to get used to.There was alot of the same players dominating on a regular basis using drop down before click maps came out.If you play any map enough you will be more favored against a person that has no clue on that map.Common sense/good strategy almost negates speed,not completely but close.

Indeed, but with CM you have noobs with inflated scores. If CM was taken away you would see ton's of people's scores drop like flies...
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Re: freestyle-such an advantage?

Post by Bruceswar »

obliterationX wrote:Yeah, that's why all good freestyle players take full advantage and watch their games in case they fill up -- and then rape the helpless noobs who proceed to moan about their opponent being "too fast" or "cheating".

If you suck at freestyle, then don't moan about it to those who enjoy it (and undoubtedly kick your ass at it, too!). :)

Maybe that is why you Foed me and KP? Did we kick your ass?
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obliterationX
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Re: freestyle-such an advantage?

Post by obliterationX »

Bruceswar wrote:
obliterationX wrote:Yeah, that's why all good freestyle players take full advantage and watch their games in case they fill up -- and then rape the helpless noobs who proceed to moan about their opponent being "too fast" or "cheating".

If you suck at freestyle, then don't moan about it to those who enjoy it (and undoubtedly kick your ass at it, too!). :)

Maybe that is why you Foed me and KP? Did we kick your ass?
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Re: freestyle-such an advantage?

Post by AAFitz »

Prankcall wrote:
jleonnn wrote:very funny. But, unless someone is used to the map, he can build a picture in his mind and can use drop-downs without looking at the map
Drop down are not hard to get used to.There was alot of the same players dominating on a regular basis using drop down before click maps came out.If you play any map enough you will be more favored against a person that has no clue on that map.Common sense/good strategy almost negates speed,not completely but close.
I actually got started on world 2.1 speed games. On unlimited, it takes the whole five minutes to make a good move, if not more, so I used that to my advantage... and as I recall, I may have beaten poomaker with drop down vs his click maps... but...that could be wishful thinking on my part.

I wish I had a little more time with that as an option though, now with clickies, it takes not more than 2min to take care of everything and still do a thorough job.
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jleonnn
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Re: freestyle-such an advantage?

Post by jleonnn »

yes, when I first got clickies, I stopped cuz when I clicked something on the map, the whole screen scrolled down. Now I fixed the problem by decreasing the screen size and f11
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paulk
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Re: freestyle-such an advantage?

Post by paulk »

jleonnn wrote:yes, when I first got clickies, I stopped cuz when I clicked something on the map, the whole screen scrolled down. Now I fixed the problem by decreasing the screen size and f11
I do hate that with the clickies.
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Re: freestyle-such an advantage?

Post by jleonnn »

well, freestyle and seq both have strengths. I guess if you have a bonus, and the opponent wants to crack it, if it's freestyle, you have the bonus right away.
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Re: freestyle-such an advantage?

Post by Karsinogeeni »

As some already said, in small games it is a big advantage, but otherwise I would say it depends. Sometimes going last is an advantage. When the others have made their moves you start seeing what is happening on the map and who is focusing on which area - and sometimes you can reap the rewards. A player goes to the jugular in an area and you slowly creep your troops nearby. When it is time, you can go in to that area picking up those 1's and claim it your own.

When it comes to freestyle, sometimes patience and waiting is better than just going for it (especially if you get unlucky with the dice). Playing second to last could be good if you are sitting on your computer so you can take almost immediate second turn.

I would say that generally the advantage of being the first player depends on so many things that it is not an unfair advantage.
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Re: freestyle-such an advantage?

Post by jleonnn »

i agree.
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