Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In Quadruples games, four players team up against other teams. The last team alive wins.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
73 Territories, 39 Continents, 8 Start Positions, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2013-06-04 06:26:58 - Game has been initialized 2013-06-11 12:18:19 - Coconutt eliminated Avi8or from the game 2013-06-15 17:49:45 - ukberger eliminated Kabanellas from the game 2013-06-15 23:15:29 - Coconutt eliminated OutSider from the game 2013-06-16 10:17:52 - Dibbler eliminated hopalong from the game 2013-06-16 10:17:52 - ukberger, Conchobar, Coconutt, Dibbler won the game 2013-06-16 10:17:52 - OutSider lost 19 points 2013-06-16 10:17:52 - Avi8or lost 19 points 2013-06-16 10:17:52 - hopalong lost 19 points 2013-06-16 10:17:52 - Kabanellas lost 19 points 2013-06-16 10:17:52 - ukberger gained 19 points 2013-06-16 10:17:52 - Conchobar gained 19 points 2013-06-16 10:17:52 - Coconutt gained 19 points 2013-06-16 10:17:52 - Dibbler gained 19 points
2013-06-05 02:23:59 - hopalong: snapped - you can now proceed to timing out
2013-06-10 02:54:50 - hopalong: gittin ugly kindof fast ...
2013-06-12 20:49:09 - OutSider: why do I get my worst dice against you darn PIGS!
2013-06-12 20:51:01 - hopalong: bad karma, for that thing we speaketh knot of when ewe were six
2013-06-15 04:32:51 - Avi8or: gg Team 1
2013-06-15 17:18:53 - Kabanellas: gg
2013-06-15 19:18:19 - Conchobar: gg guys
2013-06-15 23:34:46 - hopalong: where did my friends go? damn quitters
2013-06-15 23:34:51 - hopalong: gg