Moderator: Cartographers
sailorseal wrote:This Germany revamp is long awaited in my opinion, also using German colors and giving a overall nicer feel gets this map my vote...
If we were voting...
natty_dread wrote:I was wrong
gimil wrote:Hi pep.
Small point today. On the small could you move Dresden army number down a px? It looks like it more or less touches the terr name.
Pep you should make more maps, you are by far one of our best.
wrightfan123 wrote:Pep, I love the revamp, it's going great, but I DO have a complaint. The bridge connecting Rostock and Rugen stands out WAY too much for my liking. Maybe you could make a low-key dotted line? Or at least a better bridge? Thanks.
-Wright
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
alstergren wrote:It's really confusing comparing the old map and the newest revamp version. There's a perfectly nice and good revamp version on page 1 / post 1 in this thread, a version that follows the original shapes. These are well-known and good shapes. Rehauling the map like this seems like a bad idea. No. I suggest going back to the revamp version on page 1 / post 1 and take it from there. This way, you may as well make a new Germany map instead of a revamp. Part of the game experience/feeling depends on the territorial shapes. The shapes in the original map has a pleasant feeling.
MrBenn wrote:As far as XML work goes, I cannot stress how important it is going to be to keep the territories in the same order as in the original XML file. To this end, it would be helpful if you could put together a single master list that shows all the territory names and how the new ones map onto the old ones.
The Neon Peon wrote:This may have been discussed before, but what is the point of having images in the background if the territory connections, names and army numbers render them incomprehensible?
Tisha wrote:The Neon Peon wrote:This may have been discussed before, but what is the point of having images in the background if the territory connections, names and army numbers render them incomprehensible?
with the images in the background of the territories, the different font sizes, the borders drawn like that.. it makes the map very busy
laci_mae wrote:Bump.
What's the hold-up? Pep, maybe changing the thread title would get a mod's attention.
LMR
the.killing.44 wrote:Important things first (in order of importance)…
Large
888 covers Chemnitz "C"move co-ords a couple px left
888 clips Osnabrück "O"move co-ords a couple px down and left
888 clips Eisenach "a"move co-ords a couple px left
Small
888 covers Chemnitz "C"move co-ords a couple px left
888 clips Osnabrück "O"move co-ords a couple px down and left
888 clips Eisenach "a"move co-ords a couple px left
888 clips Schwerin "S"move co-ords a couple px left
Then the small but easily fixable ones…
Large
Heilbronn (L)
Mainz (L)
Bremen (L)
Passau (L)
Small
Passau (L)
Mainz (L)
Bremen (L)
I also suggest you move the Nürnberg numbers up right under the name, instead of the bottom of the territory — it looks like you have room.
Nice job![]()
.44
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