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[Abandoned] - Ancient Japan

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Postby Unit_2 on Sat Oct 20, 2007 7:18 pm

ok, the poll ran for about 3 days now and it looks like everyone likes D the best, so i resized this and some other stuff so i think it should be ready to move to the Foundry, tell me what you all think so far:

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Postby oaktown on Sat Oct 20, 2007 7:52 pm

moving the southern island north and then linking it to the northern island doesn't make any sense... now you've completely changed the geography of Japan.

i think if you can settle on a layout this map and come up with territory titles this might deserve to be moved out of ideas... you've put a lot of hard work in and clearly you want to see it progress.
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Postby Unit_2 on Sat Oct 20, 2007 8:13 pm

oppps, i posted the worng map :oops:
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Postby Unit_2 on Sun Oct 21, 2007 1:17 pm

ok guys, how is this? i expained it in the map so take a look and tell me what you all think.

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Postby Gnome on Sun Oct 21, 2007 1:27 pm

I can't read the black at all...
still didn't found a sea texture? maybe make your own one like we usually do...
make the train lines something special...
try to make a nice legend...(a japanese scroll maybe?)
Add some typical Japanese things in the water and make the water at the borders lighter.
I assume the A is a harbor? make it look like a harbor...I don't like 'teleportation'
keep on trying, make it look professional :wink:
good work so far
:!:
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Postby t.e.c on Mon Oct 22, 2007 3:34 am

there's a train that goes from the top of honshu to the bottom part of hokkaido. same with the bottom island.

and i still think you should make hokkaido bigger :wink:
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Postby Unit_2 on Mon Oct 22, 2007 1:30 pm

ok, thanks tec, i'll add that and send it to gnome.
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Postby t.e.c on Mon Oct 22, 2007 5:00 pm

i just found this map, which should help

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Postby Unit_2 on Mon Oct 22, 2007 7:33 pm

thanks tec
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Postby Gnome on Tue Oct 23, 2007 5:37 am

Well the train rails are not going to be that correct...there are train stations in every region...maybe a tram...or a subway...it that case you can connect everything...So I think we just need to add some subway stations to make the gameplay interesting...
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Postby Unit_2 on Tue Oct 23, 2007 9:08 am

Gnome wrote:Well the train rails are not going to be that correct...there are train stations in every region...maybe a tram...or a subway...it that case you can connect everything...So I think we just need to add some subway stations to make the gameplay interesting...


yeah, if we put rails in it would look crouded and not look that good.
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Postby Unit_2 on Wed Oct 24, 2007 2:22 pm

ok, how is this? is it going in the right way?

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Postby Unit_2 on Fri Oct 26, 2007 10:09 am

so what does everybody think? should we use a differnt land texture? should we make a differnt background? please tel us what we need to do.
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Postby t.e.c on Fri Oct 26, 2007 10:13 am

it's looking a lot better unit_2. personally i think you should use a different land texture, but that's just me :wink:

i think you need a way to differentiate the colours from each other, they are very samey at the moment.

also all the edges and territory lines are very jagged.
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Postby Unit_2 on Fri Oct 26, 2007 11:17 am

t.e.c wrote:it's looking a lot better unit_2. personally i think you should use a different land texture, but that's just me :wink:

i think you need a way to differentiate the colours from each other, they are very samey at the moment.

also all the edges and territory lines are very jagged.


yeah, i we were planing to change it, i think he is working on it.

i also changed the colors and sent it to him, i think the one i sent him doesn't have the jagged edges.

so it looks like its not to much to do, thanks tec :wink:
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Postby Gnome on Fri Oct 26, 2007 12:02 pm

Unit_2 wrote:
t.e.c wrote:it's looking a lot better unit_2. personally i think you should use a different land texture, but that's just me :wink:

i think you need a way to differentiate the colours from each other, they are very samey at the moment.

also all the edges and territory lines are very jagged.


yeah, i we were planing to change it, i think he is working on it.

i also changed the colors and sent it to him, i think the one i sent him doesn't have the jagged edges.

so it looks like its not to much to do, thanks tec :wink:


ya I'm working on it...but I have not much time, I need to redraw the land because I can't work with it right now...I also have to redraw the American revolutionary war since it looks like copyright or something...
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Postby Unit_2 on Sat Nov 03, 2007 11:15 am

do you guys want the same texture or a differnt one?
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Postby Mr_Niels on Sat Nov 03, 2007 12:06 pm

good job unit_2.. i love the map already
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Postby oaktown on Sat Nov 03, 2007 12:08 pm

wow, big step in the right direction... dare I ask if the photo is copyrighted material?
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Postby spiesr on Sat Nov 03, 2007 12:10 pm

Is this supposed to be ancient or modern Japan?
Subway tunnels and samurais don't exactly match...
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Postby MasterKujacnbsh on Sat Nov 03, 2007 12:13 pm

Its looking good, but the borders are too pixely, its hard to distinguish which continent is which by looking at the key, that red dot in the middle looks out of place, what are those icons on the map? key cities? obviously needs sea routes (but im sure youre working on that), the texture is a little bit strong. Idk what to say about gameplay because there are no sea routes yet.
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Postby Unit_2 on Sat Nov 03, 2007 12:52 pm

Mr_Niels Wrote:
good job unit_2.. i love the map already

Thanks :wink:

Oaktown Wrote: wow, big step in the right direction... dare I ask if the photo is copyrighted material?


No Oak, there is no copyrighted material.

Spiesr Wrote: Is this supposed to be ancient or modern Japan?
Subway tunnels and samurais don't exactly match...


It is supost to be a map of Mondern Japan.

Now i know that they don't match exactly but where they belong the territorys are too small to put the stations in.

MasterKujacnbsh Wrote: Its looking good, but the borders are too pixely, its hard to distinguish which continent is which by looking at the key, that red dot in the middle looks out of place, what are those icons on the map? key cities? obviously needs sea routes (but im sure youre working on that), the texture is a little bit strong. Idk what to say about gameplay because there are no sea routes yet.


is there anyway that you can copy the map into a paint and circle what is pixely?

That is because of the texture(with we plan to change).

What do you mean the red dot is out of place?

The icons are to simble a station.

I also plan to add sea routes to make Kyushu seam like its into its rightful place same thing with Hokkaido.
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Postby MasterKujacnbsh on Sat Nov 03, 2007 1:09 pm

Unit_2 wrote:
me wrote:MasterKujacnbsh Wrote: Its looking good, but the borders are too pixely, its hard to distinguish which continent is which by looking at the key, that red dot in the middle looks out of place, what are those icons on the map? key cities? obviously needs sea routes (but im sure youre working on that), the texture is a little bit strong. Idk what to say about gameplay because there are no sea routes yet.


is there anyway that you can copy the map into a paint and circle what is pixely?

Here ya go: really all of the borders. You cant fix this problem b/c you have 1pxl borders.



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Here's an example of a pixely line and a not pixely line:

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That is because of the texture(with we plan to change).

Ok, im sure it will look good.
What do you mean the red dot is out of place?

Here's a pic. I guess its part of a flag, but it looks weird....


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The icons are to simble a station.
so...they can attack eachother?
I also plan to add sea routes to make Kyushu seam like its into its rightful place same thing with Hokkaido.

AS long as Hokkaido can attack Tohoku. Cause Tohoku has a pretty high border.


I like it, its looking pretty good! 8)
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Postby WidowMakers on Sat Nov 03, 2007 1:14 pm

That is why you draw borders with a brush tool not a pen tool. (in photoshop at least.
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Postby Unit_2 on Sat Nov 03, 2007 1:16 pm

i'll re-do the borders in photo shop :roll: .
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