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Romeo and Juliet Mafia - Capulet Victory. +Paris+John

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Re: Romeo and Juliet Mafia [11/16] Night 5

Postby pmchugh on Sun Mar 04, 2012 3:43 pm

Haha, agreed the game has been really good fun. Reading through the thread recaptured my mafia interest :D
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Re: Romeo and Juliet Mafia [11/16] Night 5

Postby zimmah on Sun Mar 04, 2012 8:23 pm

shieldgenerator7 wrote:
pmchugh wrote:I understand what you are saying zimmah but you seriously need to stop mod revealing things in your games. I understand why you are posting some things and that some games like to reveal info in the scenes, but some of you comments would be best left to the end. IMO you have not really been impartial in this game.


agreed, but I don't think it was too overly excessive. Still a fun game tho. I wonder what the twist is.


doesn't matter as they're both dead.

yes, i made some mistakes especially in the start of the game, bad wording/naming and revealing too much (mostly accidential) so for future games i need to be more carefull about that, but i learned a lot and i will most likely host another mafia sometime. it's actually more fun then playing them. however playing them is also quite fun.
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Re: Romeo and Juliet Mafia [11/16] Night 5

Postby jgordon1111 on Sun Mar 04, 2012 9:10 pm

Be glad to play any you host zimmah
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Re: Romeo and Juliet Mafia [11/16] Night 5

Postby safariguy5 on Sun Mar 04, 2012 11:39 pm

jgordon1111 wrote:Be glad to play any you host zimmah

+1 the setup seems quite interesting.
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Re: Romeo and Juliet Mafia [11/16] Night 5

Postby pmchugh on Mon Mar 05, 2012 4:51 am

The setup was fantastic imo, really interesting (and I still don't understand it all). I would defo play in your games again, it was just a bit of advice for the future.

Personally I prefer playing, I tried modding a couple of times and hated it, I guess I come for the mystery! (i dont even like being mafia). Glad someone prefers modding though or we would be in a bit of a pickle :D
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Re: Romeo and Juliet Mafia [11/16] Night 5

Postby SPARTACUS1974 on Mon Mar 05, 2012 1:41 pm

i have to go on a sea coarse from friday the 9th till sunday the 11th so will have no internet access just letting everyone know
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Re: Romeo and Juliet Mafia [11/16] Night 5

Postby zimmah on Tue Mar 06, 2012 10:15 am

tonight was a very silent night, probably because each family lost a son or daughter, and the feud was still not solved.

the only thing this night brought, is the knowledge that
bleed green is a montegue

day 5 start
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Re: Romeo and Juliet Mafia [11/16] Day 5

Postby pmchugh on Tue Mar 06, 2012 10:55 am

Who shall we bw today?

I say bloodgreen, he is not contributing much and he is one of "them".

vote bloodgreen
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Re: Romeo and Juliet Mafia [11/16] Day 5

Postby chapcrap on Tue Mar 06, 2012 11:26 am

pmchugh wrote:Who shall we bw today?

I say bloodgreen, he is not contributing much and he is one of "them".

vote bloodgreen

Ok, his name is Bleed_Green. People have been getting it wrong all game.

Anyway, unvote vote Bleed_Green.
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Re: Romeo and Juliet Mafia [11/16] Day 5

Postby dazza2008 on Tue Mar 06, 2012 11:48 am

chapcrap wrote:
pmchugh wrote:Who shall we bw today?

I say bloodgreen, he is not contributing much and he is one of "them".

vote bloodgreen

Ok, his name is Bleed_Green. People have been getting it wrong all game.

Anyway, unvote vote Bleed_Green.


People or just PMC?

Anyway Vote bloodgreen 8-[
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Re: Romeo and Juliet Mafia [11/16] Day 5

Postby Leehar on Tue Mar 06, 2012 12:23 pm

Vote Bleed_green
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Re: Romeo and Juliet Mafia [11/16] Day 5

Postby safariguy5 on Tue Mar 06, 2012 1:32 pm

vote bleed green follow the leader.
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Re: Romeo and Juliet Mafia [11/16] Day 5

Postby alt1978 on Tue Mar 06, 2012 2:14 pm

vote bloodgreen

I think that should be the hammer...6 votes with 11 of us left.
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Re: Romeo and Juliet Mafia [11/16] Day 5

Postby alt1978 on Tue Mar 06, 2012 2:15 pm

i apologize for double post...and to bleed_green for mistyping his name.
Unvote...vote Bleed_green
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Re: Romeo and Juliet Mafia [11/16] Day 5

Postby pmchugh on Tue Mar 06, 2012 2:39 pm

Lol at these days, that is us down to 10 now with five capulets. If the game doesn't end we need to kill sarifguy to make sure he hasn't got some other WC we don't know about. Be careful if it goes into night though cause he can busdrive.
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Re: Romeo and Juliet Mafia [11/16] Day 5

Postby zimmah on Tue Mar 06, 2012 3:53 pm

lol, these days are short....

pmc, chap, dazza, leehar, saf, alt. that's 6 votes, that's more then half.

as the sun rose over verona, one of the citizens pointed at bleed green: "It's one of them bloody montegues, they are responsable for the death of juliet, lynch him!"

immediatly 5 other people rushed towards him and beat him hard and left him to die on the cold streets.

Bleed_green,
Abram Montegue (Mason), died.

it's night 6 allready
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Re: Romeo and Juliet Mafia [10/16] Night 6

Postby shieldgenerator7 on Tue Mar 06, 2012 8:16 pm

waat.... I didn't even get a chance to post! :(

Anyway, good night!

-SG7 ( :) )
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Re: Romeo and Juliet Mafia [10/16] Night 6

Postby zimmah on Tue Mar 06, 2012 10:30 pm

shieldgenerator7 wrote:waat.... I didn't even get a chance to post! :(

Anyway, good night!

-SG7 ( :) )


by high activity i didn't aim for RT or D2D but well, at least things are moving. lol.
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Re: Romeo and Juliet Mafia [10/16] Night 6

Postby TheGeneral2112 on Wed Mar 07, 2012 3:34 am

I can't even stand how fucking stupid this shit was. Just wait until end game when I get roles and I can bitch at the right people. Someone is going to get verbally ass fucked.
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Re: Romeo and Juliet Mafia [10/16] Night 6

Postby TheGeneral2112 on Wed Mar 07, 2012 3:34 am

Also, zimmah, this really was an amazing and PERFECTLY balanced game.
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Re: Romeo and Juliet Mafia [10/16] Night 6

Postby zimmah on Wed Mar 07, 2012 10:21 am

As the night fell over verona, the citizens were still not tired of the bloodshed, and they cried out for more blood.

ghostly looked like a good target, as he was often seen hanging around with bleed_green.


ghostly, Balthasar montague, mason. died

it is now day 6
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Re: Romeo and Juliet Mafia [9/16] Day 6

Postby pmchugh on Wed Mar 07, 2012 10:31 am

Alive
pmchugh
chapcrap
alt1978
Leehar
shieldgenerator7

dazza2008
Safariguy5

SPARTACUS1974
jgordon1111

Leader reporting in.

The only remaining worry is why the game hasn't ended, surely the 5 capulets should endgame spartacus and jgordon, while safari and dazza win as survivors.

I am thinking there must be another theoretically achievable WC out there and safariguy seems the best bet for that.

unvote vote safariguy

Please don't hammer this time until he has a chance to respond.
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Re: Romeo and Juliet Mafia [9/16] Day 6

Postby zimmah on Wed Mar 07, 2012 10:45 am

pmchugh wrote:Alive
pmchugh
chapcrap
alt1978
Leehar
shieldgenerator7

dazza2008
Safariguy5

SPARTACUS1974
jgordon1111

Leader reporting in.

The only remaining worry is why the game hasn't ended, surely the 5 capulets should endgame spartacus and jgordon, while safari and dazza win as survivors.

I am thinking there must be another theoretically achievable WC out there and safariguy seems the best bet for that.

unvote vote safariguy

Please don't hammer this time until he has a chance to respond.


you are right, i think endgaming would save time for everyone. i was doubting if i should endgame or not, but your post convinced me that not endgaming now would just be dragging the game.

Jgordon1111 - Lord Montegue has been endgamed
SPARTACUS1974 - Lady Montegue has been endgamed


Leehar - Lord Capulet assumed position of the king of Verona
Shieldgenerator7 - Lady Capulet assumed position of the queen of Verona
Chapcrap - Tybalt Capulet has won
alt1978 - Peter Capulet has won
pmchugh (Victor Sullivan) - Samson Capulet has won

Safariguy5 (NoSurvivors) - Count Paris bought up all properties of former house of Montegue and was promoted to Duke Marquis. (i just realised Duke is actually a lower rank than Count)
Dazza2008 - Brother John was glad the bloodshed was finaly over.

explanation of roles and such will come soon.
Last edited by zimmah on Wed Mar 07, 2012 11:53 am, edited 1 time in total.
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Re: Romeo and Juliet Mafia - Capulet Victory. +Paris+John

Postby shieldgenerator7 on Wed Mar 07, 2012 11:01 am

Good game! Praise the Lord!

-SG7 ( :) )
Above all, taking the shield of faith, wherewith ye shall be able to defeat all evil. -Ephesians 6 KJV

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Re: Romeo and Juliet Mafia - Capulet Victory. +Paris+John

Postby zimmah on Wed Mar 07, 2012 11:14 am

Role Setup:

The house of capulets and the house of montegue was exactly equal, except for Romeo Montegue and Juliet Capulet (who were only Montegue/Capulet by name (they were in the green faction), for the win condition they did not count as their family, but as their own faction, more an that further in the post) Just to clarify, Romeo and/or Juliet did not need to die to claim victory for either side. (i'll make a list at the end of the post for alternate win scenarios).

There were 5 Capulets and 5 Montegues (not counting R&J)

Lord Capulet and Lord Montegue (Leehar and jgordon) were both roleblockers. my logic behind this was, they're both very powerful, and have the right to order someone not to do things.
Lady Capulet and Lady Montegue (Sg7 and Sparta) were doctors. It was just convenient for me this way. However, even though their role pms did not state it, they alternated nights, lady capulet could only protect on odd nights, while lady Montegue could only protect on even nights. (The roleblockers could both block each night tho, and 2 rolesblockers and 1 doctor each night would provide a lot of protection if used correctly)

The vigs chapcrap and some7hingclever, Tybalt Capulet (obvious choice) and Benvolio Montegue (also a quite obvious choice), Also alternated nights. the capulet vig was active the same night as the montegue doctor, and vice versa. chap asked me repeatedly why he almost never got a succesfull kill, well, half of the time his role got ignored (the odd nights) and the other times he was either blocked, or he hit a doc-protected target. I ddn't want the vigs to kill too many players, as in the play, most people were actually killed during the day, i also wanted to have some discussion during the night, however, i did want at least some mysterious kills in it, so that's why i placed two heavily restricted vigs in the game to spice things up a little. (also, they are tied to a win condition, explained later)

to fill up the other 2 roles in each family without having vanilla's as well as giving each family at least SOME information about who is on their side (without the help from outsiders like Brother John) i gave each family two masons. they were Alt and VS (replaced by pmc) for the capulets and bleed_green and ghostly for the montegue side. They were both allowed to talk day and night, however judging by their forum activity i doubt they used that right to the fullest.

Romeo and Juliet were masoned to each other (however they were only allowed to talk every other night), knowing they were both from opposite factions, they had some information about the game setup, like their whole team, but not too much to break the game.
They knew there were two vigs, so they could safely assume each family had one, They knew there was a player named Count Paris in the game (it was part of their win condition that Count Paris must die), they also knew that borther lorzenzo (Frair Lawrence) was on their side, or at least he had to stay alive. (more details about their exact WC will follow) They both had an abilty to save them from getting killed too soon, in fact, their whole faction had some form of protection, because their win condition required 3 of their team of 4 to survive, and even while losing their 4th player would not instantly lose them the game, it would make it MUCH harder.

in the green faction (R&J's side) were Prince Escalus (eldario)(the only one in the faction who didn't need to live in order for their faction to claim a win, however, losing him would make it much harder)
Prince Escalus was a governor, who could prevent a lynch (that was what the twilight was for, to give Prince Escalus 24 hours to decide) however he could only use it twice in the whole game, if he was to be lynched however, he'd automatically use the abilty on himself, and this would not count toward the two times he could use it, this ability could only be used once however.

Another player in the R&J faction was Brother Lorenzo, he was required for them to win, because he was the one that planned the 'fake poison trick' when he died, Juliet was no longer a reviver, their win condition also changed, but more on that later.

then finaly there were the oranges, and they were both just survivors, noone was tied to each other in the orange team.

Count paris and Borther John, Count paris was there to make some chaos in the night scenes, trying to stay alive while spicing up the game a bit, also he was part of R&J's win condition (as long as he lived, they could not claim a win) Brother John was there to help by giving valueable pieces of information to everyone.
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