Tobikera wrote:I mis-directed Metsfanmax, if you will recall, on N1. He confirmed on D2. I did not mis-direct Blacky at any time. I did mis-direct someone else last night, but did not get a response from the mod that I was successful (see my post at the beginning of D3). Last night, I got bumped, but continued on to my target/prey with no result.
Tobikera wrote:I am not a bus driver, or a water taxi driver, but I last night I could mis-direct someone's action.
According to the mod, my abilities will be different on N2, but that's neither here nor there. My role is a TOWN role.
What's up with that?
I don't like how dakky seems to try to deter people from targetting him, after he has claimed for no good reason on D1. He said he's been notified that someone targetted him, is someone willing to go on the record saying he has targetted dakky and it didn't work? That might help prove he's not just scum trying to avoid being targetted.
SW, did you get notified your healing succeeded? I ask because you were notified N1 that your protection worked.
Also no NKs first 2 nights; wonder why skoff thinks there is a SK. Doesn't seem very likely so far. And what is cbf?
BuJaber wrote:But for today I don't want dakky alive any longer.
For one I don't think he's town. He's interpretting certain phrases that are clearly not alignment indicative as scummy in a very noobish way. Like all the 'scumtells' he's quoted are what a new player thinks a scumtell looks like but dakky is definitely not a new player. He was one of the jfm rolefishers day1.
And two no way we keep a person with a claim that powerful alive on lylo. And if we do end up lynching him on policy, we better do it while we can still afford mislynches.
I am pretty sure only tobi, blacky, pershy and Sirius voted jfm with the reasonning that they wanted a claim. Dakky had been on him early on, starting because he voted "blurp blurp"
Ragian wrote:Jmf was a vig not a poisoner, right?
His role says vig, but he claimed to have poisoned blacky
BuJaber wrote:Anyone else sick of hearing about these damn healers?

Maybe SW can cure you from that too
Metsfanmax wrote:If you read the part where I said that, surely you read the very next sentence where I stated my reasoning:
Mets wrote:In this particular game, I see no evidence for the claim that scum are more likely to have a poisoner than town. In fact I think it's the opposite; scum have a night kill, it's OP if they also have a poisoner. Note also that town had a wiretapper which does not seem like a typical town role.
That's a shitty reasonning though. You could use the "scum have a NK so they can't have a poisoner" reasoning in every game, and yet poisoner is more often scum than town. The fact is, we haven't seen a NK yet, so there are other options, such as scum's NK being replaced by a poisoning for instance (I personnally don't think that's the case, because it would allow the targetted player to claim his ations before dying, but it is a possibility). Add that to the fact that we don't know how many protective roles town has so it is very possible it makes sense balance-wise for scum to have extra firepower and your reasonning is wobbly at best.