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Ninjastar13 wrote:1. The rings can attack from satt to eef, hence the line being there.
Ninjastar13 wrote:3. Its +5 for all of them. If you have a suggesestion as to how to better word that in the legend were are all ears.
Ninjastar13 wrote:6. as for the borders being dotted under the rings, if you can think of a better way to show the border is under the ring and not part of it, we would like to know..
Ninjastar13 wrote:7. As for ness 3.... there are arrows pointing directly to what it attacks like every other ness.
Ninjastar13 wrote:8. Ness is a part of shapNESS, ergo its easier to fit on themap.
Ninjastar13 wrote:10. We re gonna replace the arrow of concern.
Ninjastar13 wrote: As for the story, do the majority of ppl actually care about the story to immerse them in the map or do they just want good strategic gameplay? if its genuinely the former, well put something in there.
Ninjastar13 wrote:5. The bombardments arent random, they are set so the they bombard a tert on the other side of the map, also the target symbols that are on the planets themselves are there to show they are the targets and thats why they are more trnslucent.
a-person1192 wrote:Ninjastar13 wrote:5. The bombardments arent random, they are set so the they bombard a tert on the other side of the map, also the target symbols that are on the planets themselves are there to show they are the targets and thats why they are more trnslucent.
is it possible to make them a little less translucent because they are hard to see if you don't stare at the map.
bloknayrb wrote:a-person1192 wrote:Ninjastar13 wrote:5. The bombardments arent random, they are set so the they bombard a tert on the other side of the map, also the target symbols that are on the planets themselves are there to show they are the targets and thats why they are more trnslucent.
is it possible to make them a little less translucent because they are hard to see if you don't stare at the map.
Actually, he misstated that. The target symbols on the planet territories themselves is just a slight aid so that once you see that a 'Ness is bombardable from that territory, it is slightly easier to locate at a glance.
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