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DiM wrote:it looks much nicer without the borders and names
DiM wrote:i was just curious about the wall because i didn't read the books. are they any good?
DiM wrote:one more thing. you said copyright has been taken care of. what exactly did you do? i have a map in my mind but the copyright is problematic. do i just send an email? what do i say? how long do i wait? please pm me about this matter.
Spockers wrote:DiM wrote:one more thing. you said copyright has been taken care of. what exactly did you do? i have a map in my mind but the copyright is problematic. do i just send an email? what do i say? how long do i wait? please pm me about this matter.
Lets just say we made him an offer he couldn't refuse.
DiM wrote:i was just curious about the wall because i didn't read the books. are they any good?
DiM wrote:one other thing i searched the net for westeros and i found the map below. it has a much bigger color variation than yours. it has deserts and snow and dense forests. perhaps you could alter the colors a bit to reflect these things.
hulmey wrote:I doubt this map would see much play on it if you leave the borders how they are. Its very hard to see were the borders start etc...~Greeat idea though but sadly not very pratical!!!
PerArdua wrote:I am wondering though why Dragonstone can't attack King's Landing. Seeing as how that was the path Aegon took to claim the 7 Kingdoms I think it ought to be able to. Are you trying to make it true to the book or just simply a playable map by itself?
Spockers wrote:no no, feel free to come up with pretty borders first. It's just as easy either way.
Spockers wrote:Iliad, most of the feedback has been that the borders are too obvious, and take away from the detail of the map.
Please explain to me how the borders are not obvious to you.
hulmey wrote:seems to be a consenus that the borders are not working. Suppose i dont need to elaborate but for you guys to find another way of showing the borders clearly without losing the feel. Which i think is going to be a tough job for you guys to accomplish.
edbeard wrote:good jobs guys. borders are done with in my opinion.
Xyl wrote:I love the new border style.
DiM wrote:the new borders make it a whole lot easier to get around the map. still not very easy like on other maps but they do their jos and with a bit of attention i guess they're ok.
Iliad wrote:They seem okay. I think they probably should be left alone but meh.
hulmey wrote:I doubt this map would see much play on it if you leave the borders how they are. Its very hard to see were the borders start etc...~Greeat idea though but sadly not very pratical!!!
Voryn wrote:Yeah, just work on the borders more. You still need to have them more clearly defined.
Evil Pope wrote:In regards to the borders(which are not right for this map), what if you tried more subtle divisions(dotted lines, really thin lines, something else?), which are easily distinguished but don't overpower or detract from the map as these do, and simply highlighted the borders between "continents" with thier respective color, rather than the internal borders as well.
hulmey wrote:edbeard kinda of likes everything, judging by his posts in most threads!!
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